Space Engineers

Space Engineers

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Two-ended Motors
   
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Type: Mod
Mod category: Block
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2014년 10월 4일 오전 7시 53분
2014년 10월 24일 오후 6시 39분
변경 사항 4개 ( 보기 )

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Two-ended Motors

설명
Adds two new motors and two new rotor parts for both Small and Large ships.

Functionality: Motors
Survival ready: Yes
Large: Yes
Small: Yes

These new blocks are powered and built similarly to vanilla motor and rotor part, with slightly adjusted build costs.
Both Large and Small versions enjoy a custom rotor alignment / displacement, which defaults to 0cm and is zeroed at 1µm (almost 0cm). It makes them perfectly aligned with the grid.

The motor is present in two variants: one uses the stator as a stator and the rotor as a rotor, the other one uses the stator as a rotor and the rotor as a stator.
The second one is here for convenience sake because it is sometimes easier to place. It currently uses the same models and build costs but it might change a bit in the future.

Planned:
- 2x2 variants
- hollow rotor
- advanced (conveyable) variant (in the works)

NOTE:
Due to SE update 1.053 breaking some Rotor Displacement setting, the motors have been updated accordingly: it has been perfectly centered, there is no default displacement / offset. The old 'true zero' was not zero but now it is.

You can find information about this mod and the others, the build process, WIP pics and more here:
http://forums.keenswh.com/post/nilats-humble-essentials-7060205
댓글 100
YungPro 2023년 1월 29일 오전 1시 00분 
Is title saying two ended rotors? Instead of motors?
Solraven 2018년 3월 12일 오후 2시 01분 
how about advanced versions
Captain_Crooked 2016년 10월 29일 오후 10시 38분 
Well this combined with the new script for perfected VTOL would be amazing.
https://www.youtube.com/watch?v=rSpKW5uP5O8
Morgan Le Fey  [작성자] 2016년 10월 24일 오전 3시 08분 
I did, but I lost my models before doing anything with those. DX11 came at the same time and all my mods are stuck with black textures and no new features
I have a DX11 modding setup and new base models, therefore I might do something about it. No time estimate though
Captain_Crooked 2016년 10월 23일 오후 2시 35분 
So I take it you never got around to making an advanced/conveyor version?
Sparko 2015년 12월 1일 오후 8시 59분 
@SEModder4 you are amazing dude; you've taken into yourself to update so many mods to DX11
SEModder4  [개발자] 2015년 12월 1일 오후 2시 28분 
I am uploading the DX-11 version shortly.
BadAdmiral 2015년 11월 14일 오전 8시 30분 
Would love too see an update for this mod!
Roman Cat 2015년 11월 13일 오전 2시 15분 
Time to update for dx11. Right?
Sparko 2015년 11월 8일 오전 12시 34분 
From what I can see the attachable parts are a little lower than what they should be to allow the Collision boxed not to overlap