Starbound

Starbound

53 ratings
Tiered Magic
   
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Updated
22.796 MB
9 Apr @ 12:36pm
5 May @ 4:22am
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Tiered Magic

Description
Staves and Wands have always felt like an afterthought in the game. There's only two premade staves and one premade wand. And the randomly generated ones only drop from Tier 3 onward. Depressing, isn't it? How are you going to be the space wizard you were always meant to be when you're being limited by the technology of your time? Well fear not, because Tiered Magic adds five new staves and five new wands to the game!

Like regular crafted weapons, they can be made on your anvil, forge and replicator.All of these staffs come with a handy new skill that is inspired by the Nova from RPG Growth: The Magic Blast. After you are done channeling your mighty magicks, release it all in one spontaneous, elemental burst! All of these items are crafted with regular vanilla items as well, so there's no worry you need any other mods!

The staves should be balanced for vanilla gameplay but I cannot guarantee anything beyond that. This project was a result of my sudden hyperfixation and I can't promise excessive updates to this mod outside of occasional bugfixes.

The weapon IDs are as follows:
woodenstaff
woodenwand
tungstenstaff
tungstenwand
titaniumstaff
titaniumwand
durasteelstaff
durasteelwand
feroziumfroststaff
feroziumfrostwand

// Bug Fixes:
- Updated damage values for wands. They dealt twice the damage they were meant to do.
17 Comments
Good Game 14 Sep @ 10:25am 
Found one more while testing the tungsten staff:

[Error] Could not load image asset '/items/active/weapons/staff/tungstenstaff/stone', using placeholder default.
(AssetException) No such asset '/items/active/weapons/staff/tungstenstaff/stone'
Good Game 14 Sep @ 10:20am 
Good evening!

The following errors happen as soon as the game launches:

[Error] Could not read projectile '/projectiles/staves/racialstaves/aqua/splashspawner2.projectile', error: (JsonException) No such key in Json::get("image")
[Error] Could not read projectile '/projectiles/staves/racialstaves/aqua/splashdrop1/splashdrop1.projectile', error: (JsonException) No such key in Json::get("image")
[Error] Could not read projectile '/projectiles/staves/racialstaves/aqua/splashspawner1.projectile', error: (JsonException) No such key in Json::get("image")
[Error] Could not read projectile '/projectiles/staves/racialstaves/aqua/splashdrop2/splashdrop2.projectile', error: (JsonException) No such key in Json::get("image")

Could you please fix them?
Quacker 1 Sep @ 2:21am 
"Staves and Wands have always felt like an afterthought in the game."

Uhm, they are?
Emily Mewens 14 Aug @ 11:56am 
Does this work with Arcana? Ive been looking for a mid/early game magic alternative to fill that gap xD
暗反应的家 25 Jul @ 6:10pm 
Amazing and powerful magic ! May I translate it into Simplified Chinese and publish it in the Workshop?:summercat2023:
the nerafious goon 2 Jul @ 7:56am 
is this FU compatible?
Magic 5 Jun @ 1:05pm 
Yeah Magic, i like magic mod
Streema  [author] 5 May @ 6:55am 
@Queensarrow This mod primarily aims to bring magic weapons of all tiers into the game. Neither clothes nor armor are planned.
Queensarrow 5 May @ 6:20am 
this is good to see but why not iron? maybe some armor or clothes?
Martial Autist 4 May @ 7:56pm 
This is great. I loved playing with magic in the mid-to-late game. Was so disappointed when I finally got the best one with the most badass spell on it and the game was almost over. x'D

Will try this out immediately. ^^