XCOM 2
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A Requiem For Man: Playable Hinters Plugin
   
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War of the Chosen, Soldier Class, Alien, Gameplay
Mostra gli oggetti etichettati con tutti i termini selezionati: Requiem, PlayableAliens, Hinter
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A Requiem For Man: Playable Hinters Plugin

Descrizione
The Hinter
A Psionic Interdimensional Alien capable of wielding immense power. Hinters can be acquired through scanning a special Point of Interest that can appear some time after Resistance Comms is researched.

Ability Trees and Stuff (Will fill this out later, probably)

Compatibility
Should work with just about everything. LWOTC, Modjam, CI, and whatnot.

Is it balanced?
Kind of, sort of. Maybe? Maybe not. Depends on what mods you are/are not running. It's not particularly overpowered, but it is pretty strong. This mod was made to fulfill a special request by the lovely EpisodeZero, and so, it is not benchmarked for balance in various environments.
20 commenti
hazique2307 4 ott, ore 3:07 
whenever i choose hinter it crashes
Lianetta 23 set, ore 7:33 
thank @Darknessbobulus it work !!! now i can enjoy it :steamthumbsup:
Lanford 16 set, ore 2:07 
I just realized that Hinter not supposed to get 2 Action AP + 1 Move-only AP every turns from Parkour. It just the effect from Skirmisher Rebalance mod. No wonder why she so strong. lol But, I'm not complaining, this is like the just right stuff to made her unique from the rest as I'm not using vanilla skirmisher anyway. So, Parkour is kinda her own thing and I really like it.
Bofrab 4 set, ore 18:31 
Whenever i pick the Hinter to go on missions they crash the game.
Darknessbobulus 6 giu, ore 15:28 
You can use the console command "GiveReward Reward_PlayableHinter" to spawn a hinter in your armory @Lianetta
ReshiKillim  [autore] 20 mag, ore 23:36 
@Lianetta There should be no conflicts with any of those mods, and no, I'm afraid there is not currently a mod to make playable Hinters available on Gatecrasher. And I do not do mod commissions.

@Lanford That should be all that you need to do, yes.
Lianetta 18 mag, ore 21:40 
by the way i wonder if you accept commission for xcom2 mod
Lianetta 18 mag, ore 21:33 
is there anyway to add this class to barrack without need to spawn poi ?
the spawn poi command not work
and somehow i never see this special poi
i use mod :poi recycle ,let there be more poi ,scaning site plus two and covert inflation it might conflict with you mod idk
https://steamproxy.net/sharedfiles/filedetails/?id=3003487531
https://steamproxy.net/sharedfiles/filedetails/?id=2703142766
https://steamproxy.net/sharedfiles/filedetails/?id=2833889867
https://steamproxy.net/sharedfiles/filedetails/?id=2567230730
Lianetta 11 mag, ore 6:27 
is there a way to make this class start since gatecrasher?
Lanford 9 mag, ore 21:17 
I have question about the POI spawn weight in XComGameBoard.ini. I run one class per character campaign and extra Hinter scanning site kinda conflict with it.

I assume if I turn the weight down to 0, it will stop spawning the second Hinter POI and so forth. Oh, and weight[0], wieght[1[, weight[2], weight[3] are the difficulty, right?

So, if I want to stop the extra spawning POI on legendary, I just change Weight[3]=30 to Weight[3]=0. Is that all I need to do?