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Ilmoita käännösongelmasta
when it should have been <texPath>CeilingTradeBeacon/ceilingDropBeacon</texPath>
Also sorry for not specifying a HugsLib log, those are usually what helps modders figure out issues like this. Even then, providing the player.log can be a bit more helpful for sorting out issues I guess lol, context for the issue is just as helpful as the issue itself when fixing these things
https://drive.google.com/open?id=1GkL9LsTbV9Md8aunBqGdM52XowjCOKSp&usp=drive_fs
Also, in the future try to give modders full logs via HugsLib or other methods when reporting errors like this. We’re not magicians and luckily in this case I can tell what the issue is, often that’s not the case though without a full log’s context.
Exception printing mwCeilingTradeBeacon4018493 at (361, 0, 354): System.ArgumentNullException: Value cannot be null.
Parameter name: key
[Ref 1CB6F335] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.SectionLayer_ThingsGeneral.TakePrintFrom_Patch1 (Verse.SectionLayer_ThingsGeneral,Verse.Thing)
Verse.SectionLayer_Things:Regenerate ()
Verse.Section:TryUpdate (Verse.CellRect)
Verse.MapDrawer:MapMeshDrawerUpdate_First ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1 (Verse.Map)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()