Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Adrestian_Empire_MOD
   
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File Size
Posted
Updated
268.614 MB
6 Apr @ 2:31am
10 May @ 9:32pm
3 Change Notes ( view )

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Adrestian_Empire_MOD

In 1 collection by poyota1031
fire emblem Civilizations
9 items
Description
Overview.
Adds civilization "Adrestian Empire" and leaders "Edelgard", leaders "Ferdinand" from Fire Emblem (FE) Three Houses.


Supported Languages
- Japanese (Japanese)
- English (English)
- Chinese (Chinese)

Update information ver1

Modifies that were diverted from vanilla have been made specific.
Fixed omissions regarding UD Great Person points.

Update Information ver2

Fixed minor glitches.



Civilization Unique Ability "Centralization Reform
Each city can build one more district than usual (exceeding the normal limit based on Population). Additional Military policy slot.

Unique Unit "Supreme Armored Co.
Adrestian Empire unique Industrial era unit that replaces the Cuirassier. 3 Movement. But a strong fighting force.

Unique District "Mittelflank Opera
A district unique to Adrestian Empire. Replaces the Theater Square district and cheaper to build.Add [ICON_GreatWork_Music] Masterpiece (Music) slot +1 to the amphitheater.

Leader Ability


-Edelgard, "Black Eagle Strike Force"
Heavy cavalry unit gain +7 Combat Strength, +15 Combat Strength when fighting in a district, and +3 Movement. but each turn Faith -99, Builder's build actions -1, and -20% Production toward constructing buildings.

-Ferdinand, "Full power Prime Minister"
+5 Diplomatic Favor per turn. For every 100 Tourism per turn earn 1 Diplomatic Favor per turn. Your Trade Routes to an Ally's city or vassal city-state provide +4Food, +2Production and +2Cultural for both cities. Alliance Points with all allies increase by an additional .25 per turn.

Notes.
- This mod is an unofficial work and is not affiliated with INTELLIGENT SYSTEMS.
- The English is translated by deepl and may be incorrect.
- Dialog text is still the default for the English version.
4 Comments
poyota1031  [author] 10 May @ 9:45pm 
I have fixed the bug seen in the Log. But I think there is another problem.
Check the workshop file in steammap or the mod file, it can cause problems when it is backed up on OneDrive. Also, since the problem occurred when the same mod or file was present, it may help to re-download the mod.
If this does not cure the problem, I do not know. My apologies.
FERnKmaster 7 May @ 1:13am 
I've been hoping for someone to make the Three Houses leaders again. However, the mods seem to not work. It won't start a game, even after I disabled every other mod besides the three leaders. I set up a game, start it, there's a black loading screen and then it just crashes back to the main menu
poyota1031  [author] 1 May @ 6:37am 
Thank you for your comment ! We hope you enjoy it.
Serevun 27 Apr @ 8:53pm 
seeing this makes me so happy cant wait to use this