RimWorld
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Durable Spike Traps
   
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Mod, 1.5
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1.851 MB
4月6日 2時04分
4月23日 3時13分
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Durable Spike Traps

ThumbStick 作成の 1 件のコレクション
My resource saving solutions
3 アイテム
解説
Instead of instantly breaking, spike traps lose some hitpoints when springing, which is decided by the damage dealt by the trap. This number is multiplied by a multiplier, which can be adjusted in the settings(If you think this mod is too op). This mod only patches vanilla spike traps, and is compatible with VFE-Security and Better Spike Traps.

Inspired by bear traps from VFE-Security.

This mod does not work in 1.4
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4月6日 2時17分
Bug reports
ThumbStick
24 件のコメント
Stim The One 8月29日 6時26分 
Oh, this thing is just lovely considering my continuous use and my pain at just how damn often the builders will spend rebuilding the granite spikes. Seems you got a few bugs, so just gonna keep this on a watch until the replace stuff thing is fixed.
ThumbStick  [作成者] 6月13日 19時53分 
@yyfjing123 关闭自动重置会直接破坏陷阱的问题可以请你排除一些可能冲突的mod然后测试一下吗?我刚才测试了一下没发现问题。触发陷阱之后重新建造应该是和Replace Stuff之间的冲突,这个我目前还没有办法解决。
yyfjing123 6月13日 18時53分 
请问下这个情况是不是bug,如果使用自动重置后,陷阱触发小人会重新造一个陷阱,但鼠标点击进去会发现一个隐藏的低耐久的陷阱。但是关闭自动重置后,这个陷阱会像原版一样是一次性的,直接消失。
|Zecke| 4月22日 12時35分 
Interesting bug on my end. The Stone Spike Traps from better Spike Traps dont ever get destroyed.
Das Brot 4月20日 19時41分 
one question is there any way to include not vanilla spike traps aswell if so can you tell me how to do it?
Sepherix 4月14日 10時34分 
Quirky behavior with me, if i have auto rearm active they'll rebuild one on top of the other, wasting ressources. Might be replace stuff.
Blutdrachen 4月12日 19時21分 
Cool :steamthumbsup:
ThumbStick  [作成者] 4月12日 18時25分 
@divineDerivative Damn, forgotten to remove it, thanks for the tips.
divineDerivative 4月12日 12時32分 
I notice there's some transpiler stuff in the log, you probably don't need that in the release version. Also, you can put [HarmonyDebug] on the method to get similar output in a text file, without clogging up the game log.
Draqvaus 4月12日 12時15分 
This is the best piece of content not added by 1.5's update