Team Fortress 2

Team Fortress 2

Not enough ratings
Jb_stormytrial_final
   
Award
Favorite
Favorited
Unfavorite
Game Mode: Arena
File Size
Posted
Updated
9.124 MB
31 Mar @ 1:36pm
4 Aug @ 8:20am
1 Change Note ( view )

Subscribe to download
Jb_stormytrial_final

Description
Check this out on gamebanana!: Jb_stormytrial_final[gamebanana.com]

Notes for server hosters (Incase you want to toggle these features with a plugin or console):

PS. If you're going to use my map on your server then pls shoot me a message on my gamebanana profile or steam profile just so ik you used it ty <3

- This is a very important one: If you are playing this map on a chill server OR you don't want a round end trigger to be possible, then you need to call a kill input on "round_win", this will stop the escape secret from causing a round win

- Cell doors are named "cell_door" (Allowing you to set an auto-open timer plugin on them)

- Exit secret door is named "the_exit" (If you wish to disable it utilize the "Lock" and "Unlock" outputs)

- Stumble stage 5 button is named "5th_stage_button" (Same as above, disable this button if physics objects on servers are an issue)

- Penny pusher templates in the arcade are named "penny_pusher_template" and "penny_pusher_template1" (Call a "kill" output for these if physics objects on servers are an issue)

- Most, if not all, particles go under the name "start" (Call a "Kill" or "Turnoff" output if particles cause lag. Although rain can be stopped by the cleint by turning off weather effects in adv settings)

- Microphone in theatre is named "microphone"

- The flash of lightning that happens occasionally is called "lightning", you can call a kill input if you don't want this on your server

Jb_stormytrial Summary
The map itself was meant to be a reduxed version of my poorly made jb_cashed (found on my workshop) but stemmed off into it's own map, I originally did have plans to scrap this map for more favourable projects of mine (namely some gmod maps i had in the works) but decided i'd instead clean up some things, add more features and solve some bugs that stopped the map from working. There may be a few small bugs so if people playing this map could list a few note-able ones in the comments i would appreciate it.

Features:
-Nine square (part 2)
-Fall game (part 2)
-Deathrun (part 2)
-Arcade (part 2)
-Pool (New) (part 2)
-4 Corners (New) (part 2)
-Soccer (part 2)
-Climb (part 2)
-Train station to part 2 of the map!
-Obby
-Theatre
-BunnyHop
-Water run
-Frog secret (Escape secret)
-Boss fight
-Medic
-Stumble
-Teleporter

("part 2" means after going through the train ride, teleporter or any vents)

Check "Change Notes" for update logs