Don't Starve Together

Don't Starve Together

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Infinite Stacks
   
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378.287 KB
30 Mar @ 8:16am
13 Apr @ 10:44am
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Infinite Stacks

Description
Features:
- Make everything stack up to higher values or to infinity.
- Display the actual numbers for stacks higher than 999.
- Make armor, fueled items and items with finite uses stackable. This includes most items that have a durability indicator. When stacked, their current durability is also combined with the stack.
- Make some items able to be stacked (animals, Guardian's Horn, Tallbird Egg, etc.).
- Make animals and insects not require feeding to stay alive in the inventory.
- Disable the option to murder animals and insects in the inventory.

All features are configurable in the mod settings.

Planned:
- Make more items stackable.

Options
- Tiny Stacks: Increase maximum stack size for small items that stack to 80 by default.
- Small Stacks: Increase maximum stack size for small items that stack to 40 by default.
- Medium Stacks: Increase maximum stack size for medium items that stack to 20 by default.
- Large Stacks: Increase maximum stack size for large items that stack to 10 by default.
- <Animals> Never Die: Remove the requirement to feed certain animals to keep them alive.
- Can't Murder <Animals>: Remove the murder action for certain animals.
- Stackable <Animals>: Allow certain animals to be stacked.
- <Food> Doesn't Perish: Disable perishing of certain foods.

Github:
https://github.com/tony9f74c/DontStarveInfiniteStacks

Notes:
- If set to infinite, items actually stack up to 65536, but that should be more than enough.
- Stacked animals are reduced to 1 if dropped on the ground. If you want to release them, do it 1 at a time.

If you have any suggestions, leave a comment below.
If you like this mod, please give it a thumbs up.
Enjoy!
27 Comments
Tony  [author] 5 Sep @ 11:26pm 
You can toggle that on/off in the mod options.
AcidicAsh 5 Sep @ 5:30pm 
Hi! I'm trying to farm nightmare fuel and need to murder rabbits, I'm not familiar with fixing the mods if someone could help me out! They'll stack and I can separate them but i don't know how to murder them, please help :slimehungry:
Tony  [author] 25 Jun @ 1:41am 
Sure, can do
󰀕ClockCycas󰀠 25 Jun @ 1:38am 
I will translate the Chinese translation for the mod, can you add Chinese to Chinese desription and modinfo?:mhwgreeting:
Tony  [author] 28 Apr @ 6:03am 
Thanks for the feedback, I'll see what I can do about it.
我要萝莉 28 Apr @ 4:49am 
when i pick up a thing that i have, the pick up sound can't happen, please check the sound:winter2019happysnowman:
Tony  [author] 26 Apr @ 3:18pm 
Thanks for the feedback. I'll take a look when I get the chance.
redoguts 26 Apr @ 2:40pm 
It seems that "negative"/0% durability problem is still here. When I take half of a stack, all items in the half which is not in the mouse get 0 durability. Not sure if it happens always, but very-very often.

Also if I have a stack of an armor in the inventory and put it on me (there will be only one in the armor slot) with the right click, then dissonnect/save game and then try to load the saved game will crash. With the following messages in the master_server_log:
...
[string "scripts/components/inventoryitem_replica.lu..."]:201: attempt to index field 'classified' (a nil value)
LUA ERROR stack traceback:
scripts/components/inventoryitem_replica.lua:201 in (method) SetPickupPos (Lua) <195-203>
self =
inst = 128056 - armorwood (valid:false)
...
Tony  [author] 21 Apr @ 4:59am 
Glad that it helps. I'll see what I can do about some of those other features.
JayJohnson.JTJ 13 Apr @ 6:53pm 
i noticed that bug too. but wasnt really a problem. ill check it out now. one thing i'd suggest that some prev mods had. Items would stack when dropped. logs and cones when chopping trees, etc. would be nice, but not a big deal. also, tools don't stack when equipped. if you have three torches and equip it, you equip one, and the other two stay stacked in inventory. but overall this is the only stack mod that works post-latest upgrade. thanks.