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Pretty sure this is on your mind already, but I think you should just add a prerequirement to the decision that you have to own the state first in order to develop it.
If I understand you correctly, the AI develops a state that doesnt belong to it ?
I put it to simulate how you cant have as big and developped factories in a peripheral region as in a city or industrialized region for example (have you seen the modifiers for devlopped region that somewhat offset this)
@MC Gorbachev Thanks my man !
With the ai will do based around whther the state has any free empty slots - i.e. when the state is almost full the ai hits this decision if it can.