安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
- Updated display name on respawn menu from "RespawnShip" to "Floatie (Space)".
- Added temporary small reactors to the ship due to current bugs with batteries in multiplayer. These will be removed once the bugs are fixed.
- Updated thumbnail, and some screenshots
- Updated for compatibility with latest game files
First thing on my list will be bringing my mods current. Even if my mods still work ok, I feel more comfortable if they are actually built from the latest versions of the game files for compatibility reasons.
I'm engaged in a lot of different games right now, and I just wish there was more time in a day.
Cheers. Appreciate the feedback :)
Using one works beautifuly.
Still thnking of comeing back Koder?
Have you thought about maybe revisiting this in the new Beta?
I miss using a HC ship start. :-\
<3
Cheers, and fly safe.
I have something special planned for Floatie. I'll see if I can make it happen *cough* Lander-variant *cough* *cough*. Ugh, this cold today I tell ya.