Tabletop Simulator

Tabletop Simulator

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Paradox Initiative [Scripted]
   
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Type: Game
Complexity: Low Complexity
Number of Players: 1, 2, 3, 4
Language: English
File Size
Posted
Updated
571.297 KB
28 Mar @ 5:44pm
9 Apr @ 7:53am
2 Change Notes ( view )

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Paradox Initiative [Scripted]

In 1 collection by Will
Will's TTS Mods
15 items
Description
DISCLAIMER

This game achieved its Kickstarter funding in April 2022. Currently it is still unreleased, so content in this mod may be different than what is in the actual game.
You can visit the game’s Kickstarter page here.



"Our newest discovery changes everything! Our paradox engine lets us manipulate paradox particles, the fundamental building blocks of reality. Past, present, and future—none are beyond our grasp, and nobody can stand in our way! Except, that is, maybe the frauds at that rival paradox lab down the street. Quickly, to the control room. Switch off the safeties, there’s renown to be won!”
In The Paradox Initiative, players are mad scientists competing to claim strands of spacetime from worlds all across the multiverse. Who can most efficiently operate their particle-matching "Paradox Engine" to collect data from the different worlds? Be careful! Your collecting sends ripples throughout existence, collapsing the connections that future generations will need to reap the benefits of your reckless experiments.
The Paradox Initiative takes the familiar board game elements of card drafting, set collection, and resource management, then adds a Bejewelled-like grid of discs for each player to manipulate. As a result, The Paradox Initiative is simple to learn, yet challenging to master, with players navigating three interlocking systems to grab as much spacetime as they can to be hailed the greatest scientist in the universe!


Paradox Initiative on BGG[boardgamegeek.com]



You can find the TTS mod for Paradox (the first edition of this game) here.



CONTENT

Content included in this mod:
  • Paradox Initiative
  • Wanderstar Mini-Expansion*
* Some elements of this expansion had to be surmised as there is no publicly available data regarding its details.
Rules for the base game and its expansions are located in the mod.

SCRIPTING

Setup and round maintenance are fully scripted.



If you encounter any errors while playing, please post about them and I will try to get a fix out ASAP.