Slay the Spire

Slay the Spire

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Leshy
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25.802 MB
28 Mar @ 12:23pm
11 Apr @ 10:23am
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Leshy

Description
Introduction
Leshy is a character from Inscryption, another deck building roguelike centered on creature based combat. This mod introduces the Creature card type, which is used by the vast majority of his card pool.

Main Mechanics
Resources / Costs
Instead of costing energy, Creatures cost Blood, Bones, or nothing.
Pay Blood costs by sacrificing creatures equal to that cost. You gain a Squirrel at the start of your turn to help pay it.
You gain 1 Bone whenever a creature dies.

Creature Stats
Creatures have 2 numeric stats : Attack and Health.
At the end of each turn, creatures deal damage equal to their Attack to an enemy. One of your starter relics lets you designate a target.
Enemies damage creatures in play from right to left. When a creature has 0 remaining Health, it goes to the discard pile. You take the remainder, if any.

Creature Tribes
Most creatures belong to one of five tribes: Avian, Canine, Hooved, Insect, or Reptile. Some creatures are tribeless. The tribe is displayed in the card type section. Tribes synergize with many things.

Sigils
Sigils are special effects that many creatures have. A creature can gain additional Sigils via multiple methods.

Mysterious Stones
This Event appears on the map and allows you to sacrifice a creature to pass its Sigils to another. Only creatures without Sigils gained from prior events can give or receive Sigils this way.

Totem
A Totem gives creatures of a certain tribe a certain Sigil. Totem head and totem base Powers are used to set the tribe and Sigil respectively. When active, it's written as "Canines gain Airborne".

Developer's Note
Hello everyone! This is the first character mod I'm confident enough in to publish and boy has this been quite the journey. I started working on this early 2022 ish and had gone through several revamps and burnouts. The current version tries to remain true to Inscryption Act 1 and Kaycee's Mod with the base mechanics and events while taking creative and mechanical liberties. Speaking of creative liberties, I hope you guys like the Glitched Cards. I love that mechanic.

This mod has a lot of moving parts. Like holy hell, we have a lot going on. There are 29 different Sigils. 29!! And you can combine them in a variety of ways. Point being, there will be bugs. I will be shocked if me and my playtesters found all the bugs. If you find any, or have balance suggestions of any kind, please let me know!

Shoutouts to my friends and playtesters: ZVisionless, Meh Squirrel, and Muffin.

If you have any specific questions on mechanics or interactions, check out the documentation I threw together.
https://docs.google.com/document/d/1N9_IniThfsOTpFCUfUeR5VkTyiOiaMYg_JUdDDfQZIs/edit?pli=1
43 Comments
科幻 19 May @ 2:24am 
汉化链接发留言区了,兄弟们(doge)有什么不足之处,请多指教。
科幻 19 May @ 2:22am 
Hello author, this is the Chinese localization link for the Leshy mod.
https://github.com/lkh3098581667/leshy
Blue 10 May @ 8:58am 
Chinese?
Wensber  [author] 15 Apr @ 12:53pm 
I have the localization files set up, albeit messily, so I just need someone to translate the mod. I don't currently have the means to pay anyone, though.
wellseasun 15 Apr @ 5:59am 
very nice mod,but we need chinese
nomdeplum 9 Apr @ 9:19pm 
Thanks Wensber. Good call on editing the relic pool. On card manipulation: Leshy arguably does not need a lot of card manipulation to succeed. But let me keep climbing ascensions and see if the enemies that can fill your deck with curses and statuses become a bigger problem later.
Wensber  [author] 7 Apr @ 12:04am 
There are a few sources of card manipulation. The main one is Squirrel Deck turning Squirrels into draw. This means the better your ramp the more Squirrels you can use for draw instead of Blood. Another is the Hoarder Sigil which is on 2 Rare cards. There are also two OLD_DATA effects that involve card manipulation. Stack the Deck can move a card in your deck to the top once per shuffle. Blood to Squirrels gives you more Squirrels which can feed into Squirrel Deck.

I do agree that the above isn't a lot of card manipulation. The vast majority of cards are creatures which don't do card manipulation other than Hoarder. That being said, I am planning on adding more relics so if people feel there needs to be more card manipulation I can add some in.
Wensber  [author] 7 Apr @ 12:03am 
I removed the relics that don't interact well with Leshy from the relic pool. The specific list is detailed in the documentation I linked above. If you think there is a relic still available that doesn't interact well with Leshy, let me know and I'll consider removing it.

Energy boss relics were left in the pool and were made to provide a Squirrel at start of combat. Other ones like Tea Set and Art of War were either replaced with Leshy versions or simply removed.
nomdeplum 6 Apr @ 10:45pm 
Other thoughts as I complete more runs--Leshy does not interact a lot with many relics and systems that are a part of STS, particularly energy and card manipulation. This is arguably thematically/ludonarratively appropriate for the character who is an imposition from another world, but it lessens some potential fun from crazy synergies with other types of strategies.
nomdeplum 5 Apr @ 11:38pm 
This is a really excellent mod that captures the spirit of the source game/character very faithfully. My only thoughts so far after completing one run are that this could potentially use some tutorialization for folks who have not played Inscryption, who might not know how the base summon/sacrifice mechanics work