RimWorld

RimWorld

430 arvostelua
Jewelry
3
   
Palkinto
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Mod, 1.4, 1.5
Tiedostokoko
Julkaistu
Päivitetty
602.365 KB
27.3. klo 14.08
4.5. klo 10.22
3 muutosilmoitusta ( näytä )
1 kokoelmassa, tekijä Sarg Bjornson
Mods with Vanilla Achievements Expanded support
30 luomusta
Kuvaus


I've always thought gold didn't have enough uses in-game. As the only real use was statues, trading and eventually floor. This is now an old story! I present you Jewelry! The mod adds new apparels: necklace, ring, bracelet and earrings. They are all made of gold, and a stuffable. It can be stone (Marble, granite...) or gemstones. Vanilla Rimworld only adds one gemstone, jade. This is why this mod also add diamond, sapphire and ruby. With all those new recipes, I thought it was also a good idea to add a new production bench. The laser sculpting table, 50% faster than the vanilla sculpting table!













No known issues.

If your pawns with bionic arms can't wear bracelet or ring, it's because of the way vanilla rimworld work, I would recommand to use Prosthetic No Missing Body Parts

If your pawn from a race mod wear unlimited earrings, it's because I need to make a patch for each race. If you want a race to be supported, please post a message in Request, with the name of the race as well as a link to it



Code work by me, Kikohi
Art made by Oskar Potocki
divineDerivative for reaching to me with the silver jewelry
Maintained by Sarg

(CC BY-NC-SA 4.0)[creativecommons.org]



Compatible with:

Gemstones
Glowstone
Kura's Extra Gems
RPG Style Inventory
Combat Extended


Races mods patched for compatibility:

Moyo-From the depth
Star Wars Races
Kijin Race 2.0
Rabbie The Moonrabbit race
Android Tiers Reforged



When using this mod with the Royalty DLC, pawn with royal title will require jewelry (can be deactivated in mod settings)
Suositut keskustelut Näytä kaikki (1)
4
14.8. klo 10.47
TÄRKEÄ: Bug Reports
Sarg Bjornson
88 kommenttia
gunns22 9.9. klo 13.40 
Medieval Overhaul: is it compatible?
divineDerivative 17.8. klo 19.51 
@Puxido It used to delete the duplicates from Gemstones, but I preferred it the other way around, so now it doesn't delete anything and you can use Cherry Picker to deal with duplicates however you want.
Puxido 17.8. klo 16.19 
if this is compatible with gemstones how does it deal with materials that both mods include such as sapphires and diamonds?
Dandyroot 1.8. klo 2.43 
What would your feeling be on industrial/spacer tier production benches that allow creating lab-grown gems, like we're able to do irl? would that break the economy around the resources too badly do you think?
Nanook 25.7. klo 21.16 
my crafted jewelry always not on 100% durability ?!
Jowenbra 19.7. klo 15.39 
I really like this mod, but the +20 to social attitudes towards people wearing even a single piece of jewelry is way too extreme and there is no way to disable that in the mod options.
Flamangos 16.7. klo 16.02 
How's this work with medieval overhaul
Malnormalulo 5.7. klo 11.20 
These appear to count toward the mood bonus for favorite/ideo color, while themselves not being dyeable. This makes that bonus difficult or impossible to get for pawns wearing a lot of jewelry. It's a tiny loss (made up for by the jewelry mood bonus itself), but is that intended?
CallmeSimon 26.6. klo 2.44 
Is quality of jewelery based on crafting or artistic skill?
Cruel Moose 25.6. klo 12.32 
Trying to smelt eltex jewelry results in them smelting it forever :/