Left 4 Dead 2

Left 4 Dead 2

56 ratings
[Solo] Common Infected Only Mutations
   
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Infected: Common Infected
Game Modes: Single Player, Mutations
File Size
Posted
145.364 KB
27 Mar @ 2:01pm
1 Change Note ( view )

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[Solo] Common Infected Only Mutations

In 1 collection by TommyCD1
Common Infected Only Mutations
5 items
Description
Common infected without the ♥♥♥♥♥♥♥♥.

So what's up with this?
This is a set of mutations that I have created for one simple purpose: to have gameplay featuring only common infected. So what's the ♥♥♥♥♥♥♥♥ you ask? Well, unlike every other "common infected only" mutation/mod I can find: this one features none of the following extra crap:
  • NO common infected buffs/nerfs
  • NO survivor buffs/nerfs
  • NO changes to weapons spawns/stats
  • NO mandatory Tanks or Witches
  • Gameplay changes do not leak into other gamemodes
That's right, this is completely vanilla gameplay, except with no special infected whatsoever. And that includes on custom events and finales. So no getting stuck at events because the Director is waiting for you to kill a Tank that never existed to begin with.

That all being said, this version provides the following modes...


Lonely Horde Walker
You are all alone without any survivor bots. There are no special infected. Nothing else has been changed from vanilla gameplay. Go for a nice stroll, or haul ass for the saferoom. It's entirely up to you after all...



Lonely Horde Runner
You are all alone without any survivor bots. There are no special infected. As soon as you leave the safe zone, mobs will start attacking without breaks. You can't kill them all, so you'd better start running! Every map is a gauntlet in this mutation!



Lonely Horde Sprinter
You are all alone without any survivor bots. There are no special infected. Common infected will begin rushing you the instant you leave the saferoom, will never stop spawning for any reason, and will prefer to spawn directly in your way. Good luck running through this one your own! And remember, you only have so many bullets...



For more variations, check out the Common Infected Only Mutations collection.



Known Issue:
  • VGUI graphics are temporary placeholders that I'll get to later.
  • If you begin a custom scripted finale or event (i.e. Swamp Fever's finale) while a currently running panic event is waiting to end, then the currently spawned infected will count toward's the finale's first panic wave, causing it to end prematurely. This currently only affects the Horde Sprinter mutation.
I know about this problem, but this is literally my first second time writing in Squirrel so if there's some fix to this I'm not bothered enough to figure it out.
7 Comments
TommyCD1  [author] 18 Aug @ 4:18am 
I'm sorry, I do not understand. Are you having an issue with the mod?
Unknown77 18 Aug @ 12:15am 
for me its able do this

-been remove due it fail
Conscience 20 Jul @ 4:42am 
Much enjoyable.
ThaTylar 15 Jul @ 2:33pm 
imagine this with that world war z mobs mod that spawns 100 zombies every horde
HipMoreira 1 Jun @ 6:28am 
Great
man 9 May @ 6:14pm 
nice i could just relax playing solo with no specials
Shotgun wielding Pete 31 Mar @ 6:57pm 
Thank you for making this mutation