Songs of Syx

Songs of Syx

109 ratings
New Sprites [V65]
   
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File Size
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1.415 MB
27 Mar, 2024 @ 1:47am
3 Apr, 2024 @ 3:10am
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New Sprites [V65]

Description


This mod contains new sprites that will later be added to the main game (mainly portraits and a couple of icons). The mod also updates the way portraits are generated for all races. These sprites are close to their final state, but if you find some problems or have any suggestions, feel free to comment.

Probably, this mod doesn't break your saves, but in any case, be careful. You should also load this mod first to not overwrite your other mods.

P.S. This is an official mod so that you can get some content that was not ready when the final version of build 65 was released.

42 Comments
Thingymajig 12 Sep, 2024 @ 4:54pm 
Wow, these sprites look ace. Do you plan to have this catered to work when SoSyx hits 1.0? As a fellow interested pixel art fella, I have to commend your efforts a lot with these.
Krastor  [author] 2 Jul, 2024 @ 3:55am 
@Kafkatrap Nope. In this case, the opposite is true. This mod was made based on graphics that were not yet available (at the time of the mod's release) for regular players. This is an official mod with graphics that I didn’t have time to finish for build 65. I wrote about this in the description...
Kafkatrap 2 Jul, 2024 @ 2:55am 
Based dev for adding well made mods to the game.
Krastor  [author] 26 Jun, 2024 @ 3:12am 
@HenBlejdd, All these graphics, with minor improvements, have already been implemented into the main game. So this mod is not needed for v66.
HenBlejdd 25 Jun, 2024 @ 9:44am 
update to v66?
Rhaeven 28 Apr, 2024 @ 6:26pm 
@Krastor That might've been it, everything worked out. Thanks for the help!
Krastor  [author] 28 Apr, 2024 @ 5:05am 
@Rhaeven The cause of the error may also be in the text file with races. And if there are other mods that overwrite the file and change the number of sprites.
Rhaeven 27 Apr, 2024 @ 12:40pm 
@Krastor I tried to do so again by copy-pasting layers very carefully but still no clue how it cause the error since I didn't mess with the frames. Could it have something to do with the save format on paint.net?
Krastor  [author] 26 Apr, 2024 @ 9:32pm 
@Rhaeven If you look at the text in the error, the image size in pixels has changed. Perhaps you accidentally cropped or added a couple of pixels. You need to find and fix this, or open the original image, carefully remove the old sprites without touching the frame and size, and move the new sprites to the place of the deleted ones.
Rhaeven 26 Apr, 2024 @ 11:40am 
Awesome work on the new portraits! I've come up with an issue though, I tried to make some personal adjustments to the Mustache.png file in "V66\assets\sprite\race\face" but when I'm trying to start a game it crashes and pops this error:
"java.lang.RuntimeException: 6 360is out of bounds 416 360".
I also made some adjustments to the Beards and it worked fine, it was only when I edited the Mustache that it begun crashing, Any ideas?