Garry's Mod

Garry's Mod

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gm_pianta_village
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Content Type: Addon
Addon Type: Map
Addon Tags: Cartoon, Comic, Fun
File Size
Posted
20.538 MB
26 Mar @ 8:56pm
1 Change Note ( view )

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gm_pianta_village

In 1 collection by Ethosaur
Ethosaur's "Mega Gmod Map Pack"
50 items
Description
Had a go at trying to port something for the first time, from one of my favorite games

Its not perfect but I tried to make it as authentic as possible (with a few creative liberties and extras to make it fun)

Made for fun over the weekend!

Please enjoy!

Has basic navmesh and should not require TF2 to play (Though it is recommended to have just incase)

map bsp name: gm_pianta_village.bsp

Alt download: https://gamebanana.com/mods/509676
95 Comments
saximaphone 19 Jun @ 6:15pm 
Ah unfortunate. Oh well. Great map!
Ethosaur  [author] 19 Jun @ 4:26am 
Yeah
saximaphone 18 Jun @ 10:21pm 
You said it has a navmesh but not a nodegraph right?
Ethosaur  [author] 31 May @ 9:13am 
Yeah, I have years of experience in both, so it would take a while just to learn how to actually make maps, let alone learn modeling tools too.

Never too late to learn though!
Pizzablud 31 May @ 8:36am 
Oh ok thank you! With all that said it would probably be tough but idk
Ethosaur  [author] 31 May @ 7:35am 
If you are actually interested in learning how to make maps I would suggest just searching up "Hammer gmod level tutorial" first before any of that.
Ethosaur  [author] 31 May @ 7:34am 
I used "Hammer editor" which is included in the files of garrysmod and other source engine games and blender to import and export the map as a model into hammer.

You will need some knowledge with blender (modeling tool) to import the level, and actually have the bianco hills model ready too if you dont already, also you will need to generate (make) your own collisions for the map.

There sadly isnt many tutorials out there and its kind of complex, but if you know how to make maps, and know how to import props you are basically half way there already.

So basically, you will need: Hammer Editor, Blender, Blender source tools and the bianco hill model to start.
Pizzablud 31 May @ 7:27am 
Hey don't mind me asking but by any chance how did you make the map a bsp file? Sorry if I'm bothering you by the way cuz I'm thinking of making a Bianco hills map
Ethosaur  [author] 27 May @ 6:59am 
:steamthumbsup:
Pizzablud 27 May @ 6:35am 
Well whether you make it or not, I will always appreciate what you did for us SMS fans :)