Total War: WARHAMMER III

Total War: WARHAMMER III

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Vile Verminlords: It's Time-Time
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149.455 MB
20 Mar @ 11:36am
27 Mar @ 3:09pm
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Vile Verminlords: It's Time-Time

Description
No furs know-see nothing, Verminlord-things only for Skaven eyes, yes-yes.

Enjoy the Verminlords! These are giant daemons of the Horned Rat that are capable of rivalling the strength of other Greater Daemons, outdoing all of their mortal kin in their heights and treating even great Grey Seers as mere pets, playing with their tails and stroking their heads. Currently it only includes the regular unit variant, but at some point I will update it with the Exalted Verminlords themselves aswell.

This mod includes the 4 types of Verminlords, being the Corruptor, Deceiver, Warbringer and Warpseer.

Corruptor: An anti-infantry nightmare that acts as a major threat even when out of combat, using its Plaguemaster passive to cause consistent damage to all enemy units around it. It also is capable of tearing through most infantry, although it struggles a bit more with armoured hordes. It has Dreaded Pestilent Breath which gives an easy way to deal some good damage quickly.

Deceiver: The Verminlord Deceiver throws deadly Warpstars that fly across entire battlefields to pierce into opponents. It uses weeping poison and carries an extremely high armour piercing to non armour piercing ratio, making it very good at dealing with armoured characters on foot. It uses Dreaded Skitterleap, giving units in an area unspottable, increases their speed by a very large margin and keeps their vigour high.

Warbringer: The Warbringer is characterised by its high armour and its anti-large prowess, allowing it to lead with your front lines and slaying any large creature that would threaten the vermintide. It also uses Dreaded Death Frenzy, turning your basic front lines into an unstoppable, unkillable horde that shatters any wall it crashes against, being extremely useful for succesfully pushing through a line.

Warpseer: Being overall uninteresting compared to its other variants, the Warpseer carries one big strength compared to the other three. Its one-use projectile, being its Scry Orb, is capable of obliterating entire front lines and allowing a horde of rats to flow through as the orb's maelstrom sucks in anything that tries to pass it, and possibly single-handedly winning some battles if timed correctly.

I hope you enjoy the Verminlords! I am not the best at balancing so I would appreciate any feedback about how to improve this mod. Have fun watching the giant daemon rats slap no-furs out of existence.

Huge thanks to:
- Skeleton Crew Modding, which without them I would not have been able to make this mod.
- Flimpt, for making those absolutely gorgeous unit cards. He deserves all the praise for them!
- Great Book of Grudges, for making that really great analysis video of this little project of mine.
76 Comments
SID 3 hours ago 
This mod CTD, needs update
Inerael 14 May @ 1:36pm 
This mod is amazing thanks you . Dont know much about the lore of verminlord but I was wondering if they should not be Lord instead of simple unit ?
Inerael 14 May @ 1:01pm 
yep, only loyal to rats player ^^
🌙MoonHeart💜 14 May @ 8:16am 
Yeah Verminlords are only loyal to the Great Horned Rat
Axo 13 May @ 3:46pm 
why would beastmen have verminlords..... the sole daemon of the great horned rat
UltraTomCat90 13 May @ 8:29am 
any thought to add them to beastmen?
Riktrit Bloodfilth 9 May @ 4:26am 
Looks insane. The only thing that could be improved in the future are animations. Current ones do not match agility and speed of a rat imo. Still, great shit and thank you for sharing.
SunqCop 5 May @ 11:06am 
This mod is great,
Haze22 5 May @ 1:04am 
Rat daddies
shimatzu 3 May @ 4:45am 
Maybe it´s just me but they look a bit too big.