Garry's Mod

Garry's Mod

248 ratings
Backrooms: The Hub
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Content Type: Addon
Addon Type: Map
Addon Tags: Scenic, Realism
File Size
Posted
Updated
79.360 MB
20 Mar @ 11:32am
11 Apr @ 5:50am
2 Change Notes ( view )

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Backrooms: The Hub

Description
The Hub Lore

The Hub is a level of the backrooms that doesn't have any numbering as such. The Hub represents a vast network of tunnels illuminated by yellow industrial lamps, primarily resembling an underground highway, which presumably envelops the entire backrooms. Due to such features, the Hub typically has doors to other levels. Most of the doors for wanderers are closed because the majority of them require a unique key from the level. Entities cannot initially be on the Hub level, so it is an excellent place for wanderers to survive, and many outposts are also built here.

Difficulty of Survival: Class 0
Safe
Stable
No entities

Fandom wiki
[BackroomsFandom] [backrooms.fandom.com]


About the map

Originally, I hadn't even considered making maps on the theme of the backrooms, but the main inspiration for me became "Escape the backrooms" when I saw the hub level there, I liked it, and I decided to recreate it in Garry's Mod.


Also, VHS filter addons are very suitable for this map.

Features
  • Soundscape ( default hl2 )
  • levels that can be entered through a numbered door
  • Ai nodes
  • Navmesh
  • The ability to turn the lights on and off in the hub ( To turn off or on the lights, use noclip and find a small room above the player spawn )

Issues
  • Navmesh is a bit unstable, and some Nextbots prefer to hide on the level 2 lol, also, Nextbots may lose sight of you
  • On some levels no Navmesh

Levels

In addition to the hub itself, as mentioned above, there are some additional levels here.

  • Level 0 - Lobby
  • Level 1 - Habitable Zone
  • Level 2 - Pipe dream
  • Level 6 - Lights Out
  • Level 6.1 - The Snackrooms
  • Level 8 - Cave System ( very small used only for Teleport )
  • Level 188 - Courtyard with windows
  • Level 404 - Level not found

Most levels are not large and simply serve as atmospheric details and bonuses to the hub.
Also, with new updates to the map, I may add new levels or expand existing ones, but I'm not sure about that yet.



40 Comments
Pruss 8 Jul @ 12:51pm 
which hub
☭DoAr☭ 18 May @ 2:22am 
еее лямбда варс!!!
Coach 16 May @ 5:04pm 
When is the next update btw?
xlaylowx 16 May @ 4:27pm 
the hub hHHHHHhahhahahhahahhahaaaaaaaaaaaaaaaaaa
INŻYNIER GRANIE#savetf2 27 Apr @ 9:31am 
@STBbuilder you are right i to wonna see level 7
STBuilder 13 Apr @ 7:32am 
Dear developer, I’m really looking forward to level 7 - Telasophobia, please add it. Best regards ST:wintersnowman2023:
Coach 11 Apr @ 3:39pm 
Chad developer
◮ ǤAŞ₱A℟ĬN ◭  [author] 11 Apr @ 6:01am 
The map has been updated, 2 new levels have been added, you can see more details in the < updates > tab
◮ ǤAŞ₱A℟ĬN ◭  [author] 7 Apr @ 5:10am 
Even without using a skybox, I think it’s possible, it all depends on the limits and how many levels will fit.
name8828 7 Apr @ 2:50am 
can you make level 9 aka the darkened suburbs?