XCOM 2
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Halo Weapons
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433.477 MB
16 Mar @ 5:50pm
16 Jul @ 4:37pm
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Halo Weapons

Description
A mod that adds some halo UNSC weapons and now also some Covenant weapons

The weapons that this mod has are the following:

MA5C Assault Rifle
BR55 Battle Rifle
M90 Shotgun
Sniper Rifle SRS99
M6C Pistol
M6/X Spartan Laser
M41 SPNKr Rocket Launcher
Machine Gun
Energy Sword
Type-51 Carbine


These weapons have change of animations especially the Spartan Laser so some mods might not work well (Sadly sneks can't use the spartan laser :c ).
Weapons have better damage than conventional Xcom weapons and different features for example, the sniper can be used with one action but has 2 shots Most weapons are unlocked from the start with the exception of the Spartan Laser (You need to research gauss weapons) the weapons are fully colorable so yea you can make a pink spartan laser.
The 2 covenant weapons added 1 needs the plasma sword upgrade and the other the plasma assault rifle upgrade

If there are problems with the mod I will try to solve them when I have time I'll also try to see if I can add more weapons.
Now the updates will be a little slower because I don't have much time to mod.


I'm only working with Halo 2AM and Halo 3 models (the spartan laser is an exception due to model issues)


Weapons planned for now:
Beam Rifle
Needler

CREDITS:

Fence for helping me understand how the animations worked
GameBreaker for helping me with how the shaders works
RustyDios for helping me with the tint mask
chiefster some weapons have the rig and textures that he made
Kinsect for beta testing

Bungie, 343 Industries, and MIcrosoft for the Halo series, where the original assets came from
196 Comments
sdarck2  [author] 2 Aug @ 12:48am 
After August 20th I will be able to see if I can fix more things and add the planned weapons so the update will take a little longer
sdarck2  [author] 2 Aug @ 12:41am 
Yes, in the config files you can change the allowed weapons
Kami 2 Aug @ 12:11am 
Is there an easy way to change which classes can use which weapons?
sdarck2  [author] 31 Jul @ 6:21pm 
@LILSAW I could open a thread to see if more people would like that idea.
sdarck2  [author] 31 Jul @ 6:20pm 
yea the plasma tier its only the carbine and the energy sword for now, and the assault rifle and pistol should appear or be added as new weapons
MeggaMuffen37 31 Jul @ 6:11pm 
I added this mod while in the endgame and couldn't find the MA5C rifle or the pistol in my loadouts. Everything else was there, but only the Plasma Carbine and energy sword were Plasma rank. I'm not sure if it has something to do with the fact I added the mod late into my game or something else. I am using Resistance Firearms alongside it if that makes a difference.
LILSAW 29 Jul @ 11:37am 
love this mod best halo weapon mod out there. What are the chances of the weapons covering all of the tiers though?
sdarck2  [author] 23 Jul @ 12:09pm 
I'll have to see how to solve that problem with the saved games
MisplacedFlowerpot 23 Jul @ 10:34am 
its been there from the start, but the save is pretty old so might just be an old version
sdarck2  [author] 21 Jul @ 11:31am 
Did you add the mod to a saved game or is it a new game?