Total War: WARHAMMER III

Total War: WARHAMMER III

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Kislevite Militia
   
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File Size
Posted
Updated
27.890 MB
16 Mar @ 7:33am
29 Jun @ 3:14pm
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Kislevite Militia

Description
>>>*This mod is part of the Zerg Collection Volume II, DO NOT use this mod along said collection or you'll crash. Choose one.*<<<

*Please consult the Known Issues and QA sections before commenting, thanks.*

This mod adds the following units for Kislev:
-Kislevite Warriors (Rifles)
-Kislevite Warriors (Sword & Shield)
-Kislevite Warriors (Spear & Shield)

Like the vanilla Kislevite Warriors they are available through Kislev's main city building for minor and major settlements and for special cities like Praag and Erengrad.
You'll need:
-At least a tier 1 (or t0) settlement for Kislevite Warriors (Sword & Shield)
-At least a tier 2 settlement for Kislevite Warriors (Spear & Shield)
-At least a tier 3 settlement for Kislevite Warriors (Rifles)

*KNOWN ISSUES*
-Sadly, I had to resize the Kislevite Warrior models to make them compatible with the Empire state troops' animations, can't do anything about that since I don't make custom animations.
-Had to make a few visual compromises to hide a few problems.
-The custom models are fully working but every now and then you are going to notice a few jittery animations, mostly idle ones.
-Some clipping here and there.

*QA*

-"My units are not reloading!"
You need Marthenil's Reloading Animations mod if you want the reload animations.

-"Lord's Red line?Tech buffs?"
I gave them a mix of Kislevite Warriors and Streltsi and infantry unit sets, so they should get buffs related to those sets.

-"SFO/Radious ecc. ?"
As a matter of fact I'm officially retired from SFO/Overhaul related mods.
As always: If you already have previous experience in SFO submodding feel free to make an SFO version out of any of my mods that are currently missing one, I will link your submods if you provide me with a link.

-"Your mods are ugly and janky, why? just why?"
Here's a friendly reminder: I'm just an amateur and nothing more.
If you want beautiful stuff with no jank then stick with CA and/or professional modders and avoid my mods, simple as that really.

And that's all I guess!
Credits time!

Thanks to Phazer for RME editor!
Thanks to H3ro and his great tool!
Any of this would not have been possible without Frodo45127's RPFM which is still updated to this very day, thank you!
I would also like to thank Sebidee and Caligula for their great modding guides!
And I would like to thank you!
Whatever you liked my mod or not thanks a bunch for giving it a try!
45 Comments
zerg93  [author] 29 Jun @ 3:01pm 
Ok, sounds fair.
Kentathor 29 Jun @ 11:26am 
They shouldn't have silver shields in my opinion. Makes them too powerful. I've changed it for myself but wanted to throw it out there as a suggestion. Bronze like the empire swordsmen is fitting.
Einherjar 3 Apr @ 11:51am 
ty, besides that, really good mod. loving the lower tier units
zerg93  [author] 1 Apr @ 8:40am 
Fair.
Will adjust.
Einherjar 1 Apr @ 8:16am 
upkeep for shield sword and shield spear militia makes no sense, cost as much as second tier unit
zerg93  [author] 29 Mar @ 2:17pm 
Not from me.
As it stated in the "SFO/Radious ecc. ?" question in the QA section of this mod's description I don't make SFO/Radious or any other similar big overhaul submods.
FreedomHolds 29 Mar @ 10:33am 
radious sub mod>>
Helion Halion 25 Mar @ 6:50pm 
You are too harsh on yourself :>
Break a leg
zerg93  [author] 25 Mar @ 10:20am 
I'm afraid I can't help you with that: the few times I play in campaign I rarely even bother checking my army comps since I'm there to mainly test stuff and whatnot.
Generally speaking I'm also trash with the game so I'm not exactly the best person to ask such things.
Helion Halion 25 Mar @ 10:13am 
Hmmmmm just curious how should I build my army with the addition of these new units ?