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RimWorld (or the Pocket Dimension mod) isn't designed to be played like this. Your seemingly simple requests require big changes under the hood, so I personally won't be able to accomplish them. But I'm always open to people making patches/addons for this mod.
I do hear a lot of requests about the destructibility of the RV, so I will have another look at how well-balanced it is, and maybe adjust that.
5. Im just thinking,Could make a way to teleport into the RV map when the RV is "minified". (Like "long distance warping" so the RV can be placed in other movable vehicles. This way you don't have to have someone carry the RV every time you travel. You can also put the trade items directly into that vehicle.
thank you for making this mod.this is the mod i really need.
1. When trading with other factions, you must first take out the goods in the RV in other maps. (That is, you need to repeatedly enter and exit the map to complete the transaction)
2.The durability of RVs is too low, and the penalty for losing an RV is too high. If the RV is attacked while accelerating in an RV, there will be no notification, and the RV will be destroyed quickly. (Usually means all colonists will die)
3. To "place" the RV must be a large open space, which generally requires the colonists responsible for "Carrying" the RV to cut down trees. However, if the colonists have low "planting" skills or there are multiple RVs, it will be difficult to do.