Victoria 3
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Hyper-Aggressive Pop Merging
   
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2024년 3월 13일 오전 6시 54분
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Hyper-Aggressive Pop Merging

Ferrous님의 1 모음집
Ferrous's Tweaks & Whatnot [1.7.6]
아이템 48개
설명
Compatible with 1.7.*. Sets pop consolidation to x10 across all settings, helping optimization/performance.
Compatible with VTM, Load order doesn't matter
Can be installed mid-game.
Affects everyone, AIs included.
Loc-less (works for all languages)
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Normally, the pop consolidation mechanic (also called pop merging) kicks in to help with performance when there is a POP with too few people in it. Which will merge/consolidate pops together.

In the base game this starts for pops at a population of 10~30, 30~50, or 50~100, depending on your game rule setting (Minor/Moderate/Aggressive)

With this mod consolidation now occurs for pops at a population of 100~300, 300~500, and 500~1000.

When tested on the first year of the game in observation mode this seems to make the game faster by 10%~20%.

Made for John Bavaria.
댓글 27
elon 2024년 6월 25일 오전 9시 11분 
@Ferrous thank you for your reply! im glad this mod still functions, cheers for checking, ill be sure to keep it enabled ty
Ferrous  [작성자] 2024년 6월 24일 오후 3시 45분 
@elon
i've checked, this one is good
Ferrous  [작성자] 2024년 6월 24일 오전 9시 29분 
@elon yes, i have 50 mods to go through, so it might take a while before i can check this one, but i think this one just works already
elon 2024년 6월 24일 오전 9시 23분 
will this be updated for 1.7?
Ferrous  [작성자] 2024년 6월 18일 오후 8시 38분 
@760534868
it would seem not every pop will be merged, paradox's logic.
760534868 2024년 6월 18일 오전 7시 33분 
@Ferrous are you Chinese,can i speak Chinese?多久合并一次啊,我看那一百犹太人一直在那边,好几个月都不合并
Ferrous  [작성자] 2024년 6월 15일 오후 7시 18분 
@760534868
This is correct, the merging isn't instant
760534868 2024년 6월 15일 오전 11시 36분 
I think it doesn't make use.I tested Sweden.On the start of game,there are 100 Jewish in Gotaland.They persist always,can't be consolidated.
pigeonhedgehog 2024년 5월 30일 오후 4시 02분 
Happy to have found this mod!
Ferrous  [작성자] 2024년 4월 10일 오후 7시 03분 
@TheGamingNot
In the early game the impact will be negligible or even negative, but later on it will start helping.
I suspect Somewhere around 1850~1870 (depending on migration) is when hyper-aggressive merging will start to actually help,