Victoria 3

Victoria 3

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Hyper-Aggressive Pop Merging
   
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13 Mar @ 6:54am
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Hyper-Aggressive Pop Merging

In 1 collection by Ferrous
Ferrous's Tweaks & Whatnot [1.7.6]
48 items
Description
Compatible with 1.7.*. Sets pop consolidation to x10 across all settings, helping optimization/performance.
Compatible with VTM, Load order doesn't matter
Can be installed mid-game.
Affects everyone, AIs included.
Loc-less (works for all languages)
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Normally, the pop consolidation mechanic (also called pop merging) kicks in to help with performance when there is a POP with too few people in it. Which will merge/consolidate pops together.

In the base game this starts for pops at a population of 10~30, 30~50, or 50~100, depending on your game rule setting (Minor/Moderate/Aggressive)

With this mod consolidation now occurs for pops at a population of 100~300, 300~500, and 500~1000.

When tested on the first year of the game in observation mode this seems to make the game faster by 10%~20%.

Made for John Bavaria.
27 Comments
elon 25 Jun @ 9:11am 
@Ferrous thank you for your reply! im glad this mod still functions, cheers for checking, ill be sure to keep it enabled ty
Ferrous  [author] 24 Jun @ 3:45pm 
@elon
i've checked, this one is good
Ferrous  [author] 24 Jun @ 9:29am 
@elon yes, i have 50 mods to go through, so it might take a while before i can check this one, but i think this one just works already
elon 24 Jun @ 9:23am 
will this be updated for 1.7?
Ferrous  [author] 18 Jun @ 8:38pm 
@760534868
it would seem not every pop will be merged, paradox's logic.
760534868 18 Jun @ 7:33am 
@Ferrous are you Chinese,can i speak Chinese?多久合并一次啊,我看那一百犹太人一直在那边,好几个月都不合并
Ferrous  [author] 15 Jun @ 7:18pm 
@760534868
This is correct, the merging isn't instant
760534868 15 Jun @ 11:36am 
I think it doesn't make use.I tested Sweden.On the start of game,there are 100 Jewish in Gotaland.They persist always,can't be consolidated.
pigeonhedgehog 30 May @ 4:02pm 
Happy to have found this mod!
Ferrous  [author] 10 Apr @ 7:03pm 
@TheGamingNot
In the early game the impact will be negligible or even negative, but later on it will start helping.
I suspect Somewhere around 1850~1870 (depending on migration) is when hyper-aggressive merging will start to actually help,