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You actually can customize the size of the light, you simply need to type Explosion_Light_Range in console, also provide the range value which can be from 0 up to 2147483647.
Glad to hear!
The map is called: d1_canals_03.
It requires Half Life 2.
As far as I'm aware, grenades already create a light by default in Garry's Mod, meaning it's not possible to disable.
Thank you!