Total War: WARHAMMER III

Total War: WARHAMMER III

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Keep Seduced Units
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Tags: mod
File Size
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145.316 KB
8 Mar, 2024 @ 6:08am
7 Jul, 2024 @ 10:03am
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Keep Seduced Units

Description
Did you ever feel like Slaneesh seduction shouldn't end at midway?

This mod aims at enhancing how the seduction of units works, by forcing units to keep their loyalty to Slaneesh even after end of the battle -- assuming Slaneesh won.

Disclaimer: it's my first mod, and I had a looot of trouble doing it. I tried to test things properly but I didn't go that far in the fear of actually finding more bugs, so let's say this mod is in beta and I would like you to give me any kind of feedback about it!

A few corner cases are not correctly handled yet, don't hesitate to tell me if anything important is missing.

I would like to thank "Da Modding Den" community for all the help they provide (through discussions, guides or tools), it was painful to make this mod, it would have been even more without proper community suppport.

Source code: https://github.com/Grimmys/keep_seduced_units
84 Comments
Hecleas 8 Nov @ 11:17pm 
https://steamproxy.net/sharedfiles/filedetails/?id=3575054982

Voilà ta mécanique a été intégré au mod, encore merci
Grimmys  [author] 8 Nov @ 3:27pm 
@Canadian Leaves huh looks scary... Could be related to the latest patch maybe.
Unfortunately I do not really have time to check it right so I hope it's an isolated incident caused by another mod.

@Hecleas yes pas de souci tu peux y aller ! Envoi moi un lien du mod après par curiosité.
Hecleas 6 Nov @ 8:06pm 
Hey, j'aime énormément ta mécanique, j'aimerai l'avoir dans mon mod overhaul "Hecleas Grand Strategy", puis je l'integrer tout en te créditant bien entendu!
Canadian Leaves 6 Nov @ 5:22am 
Please check, it leads to CTD for NKari
AhMadMan 2 Nov @ 4:48pm 
This is cool, this mod works with Morathi's seduce units mod and is save-game compatible
Bigot Sandwich 16 Aug @ 2:03pm 
is it save compatible?
53moe 9 Jul @ 5:37am 
upd pls
:tonkinBullied:
Ooh-la-la, It's GAGA!! 28 Jun @ 9:33pm 
Eh don't sweat
Grimmys  [author] 28 Jun @ 3:46pm 
@Ooh-la-la, It's GAGA!! free seducing is a no-go for this mod imo, it would be too cheated. It needs to stay relatively balanced for people who just want to "keep seduced units".

Regarding changing the resource spent (to like souls), I think it's an interesting idea. Money has so many possible uses in middle/end game, but that's not the case for other resources.

However, I think it should be done as part of another mod (this one should stay for the logic around "keeping seduced units"), and I don't have time sorry :steamsad:
Ooh-la-la, It's GAGA!! 26 Jun @ 5:14am 
Can you pls make seducing cost devotees/souls, instead of money?
Slaanesh got infinite amount of those by turn 20, and you can't spent it all even if you try.
Or even make it free, its sedusing after all, not bribing.