Garry's Mod

Garry's Mod

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Correct Hold Types for EFT Weapons (ARC9)
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Movie, Roleplay, Realism
File Size
Posted
Updated
13.526 MB
4 Mar @ 1:07am
13 Jul @ 5:22pm
7 Change Notes ( view )

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Correct Hold Types for EFT Weapons (ARC9)

Description
Introduction:
Some may have already noticed that most of the weapons from Darsu has an incorrect hold type. All pistols, rifles, shotguns, etc. have RPG animations from Half-Life. This is not a bug and was done intentionally for TPIK to work properly. However, some players for one reason or another (for example, your favorite player model does not support TPIK, you play in multiplayer, etc.) cannot or don't want to use TPIK, and animations look pretty crooked without it. This addon was created to solve this problem.

Features:
This addon adds a copy to each firearm from Darsu. All copies are in the same place as the original weapon and are marked “CHT” (Correct Hold Type) on their cover. The CHT version differs from the original one in that it has a modified SWEP.HoldType, which now matches the type of weapon. So, pistols now have pistol animations, and long–barreled weapons have AR2 animation from Half-Life. Moreover, I added a kind of “dynamism” – the AR2 animation appears only during aiming, while the RPG animation remains in a calm state. The situation with pistols is similar, only now, in a calm state, the animation of the pistol itself is used, and during aiming, the animation of the revolver. An animation of the lowered weapon with the safety on has also been added. You can see all this in my video, which I recorded for this addon.

Another important part of the addon is the modified SWEP.WorldModelOffset, that is, the position of the weapon in space (or rather in your hands). The position of almost every gun was adjusted by me manually, and it didn't seem to work out badly (you can see the result (“Before/After”) in the screenshots attached to the addon). However, how neat the weapon will look in your hands depends on your player model. It should also be noted that not all weapons were able to fit perfectly (this is especially clearly visible on pistols).

To understand which weapon you are holding in your hands (CHT version or original), you need to go to the customization menu (on “C”), go to the “TRIVIA” tab and look at the author's name. If this is the CHT version, then next to the nickname Darsu will be “(CHT Version)".

Additionally, I want to note that you do not need to have absolutely all addons from the list of “necessary addons”. It is enough to have at least one pack of weapons.

Completion:
I didn't seem to forget to mention anything. If you have any questions or you find a bug (God forbid), then write about it in the comments. The addon will be updated as the original addons are updated or if a new weapon pack is available.

I want to say a special thank Darsu for his work. Be sure to endorse them.

P.S. English is not my native language, so I'm sorry if there are mistakes here.
Popular Discussions View All (3)
1
10 Mar @ 5:45pm
[ARC9] Gunsmith Reloaded
Or-Konnor
47 Comments
EL PASTEL 17 Jul @ 10:39pm 
What map u use in the images and gifs?
Ситников Роман  [author] 10 Jul @ 4:21pm 
Ah, I saw the update. I'll try to do it soon.
Ситников Роман  [author] 10 Jul @ 4:19pm 
For what? Mutant?
sigaret 10 Jul @ 12:01pm 
update for mutant when
Callsign_Ewok 18 Jun @ 5:37am 
thank you for these imma give them a try.
Ситников Роман  [author] 9 Jun @ 5:01pm 
Если ты спрашиваешь про то, исправляются ли анимации удержания оружия у NPC с этим аддоном, то, к сожалению, нет. Тут только исправление анимаций у игрока.
无证庸医 9 Jun @ 2:17pm 
Может ли этот мод быть использован NPC для создания правильной позиции удержания?
Bibra #FixTF2 4 Jun @ 5:47am 
спасибо за ответ:steamthumbsup:
Ситников Роман  [author] 4 Jun @ 5:34am 
Загляни в настройки ARC9 (в раздел "NPC"). Там можно выбрать "замену оружия у NPC", после чего у всех ботов со стандартным оружием из Халф-лайфа оно будет заменяться на оружие базы ARC9.
Если ты имеешь ввиду мое оружие (CHT версии), то оно и так спавнится у NPC (если ты выбрал соответствующую настройку). Но спавнится оно случайным образом (50/50 с оригинальными версиями).