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I found out previous versions of DCW Redux have a critical bug. It will stop spawning civilians & enemies after some hours of playing. This bug existed from the original works by Bidass, but I haven't figured out how to solve it... until now.
The version I uploaded today will no longer have that bug. Unfortunately, previous players need to restart the mission with the updated version if they want to avoid this bug.
Have you changed the enemy faction to either BLUFOR or Resistance? The mission won't start if it remains as REDFOR.