Total War: WARHAMMER III

Total War: WARHAMMER III

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Increased Trade and Raiding Income
   
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Tags: mod
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114.664 KB
24 Feb @ 5:33am
7 Jun @ 2:20am
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Increased Trade and Raiding Income

In 1 collection by A Paper Clip
My Mod Collection
174 items
Description
Description
→ Trade income in Warhammer III doesn't feel all that profitable if you are playing a normal faction with regards to trade.
→ With the lore concept of Empire and Bretonnian Colonies being sent to the frontiers, it would appear that the trade of exotic goods is a very valuable endeavor in the Total War: Warhammer universe.
→ Increased trade income encourages factions to work together as allies where they can make more money together and support each other.
→ With increased trade income, it also disencourages factions from ignoring relations with other factions who may have a higher income as a result of having several high relation trading partners.
→ Many factions are centered around raiding such as the Norsca whose raiding income can be everso slightly better.
→ This mod aims to solve these problems.

Changes
→ All trade income is increased by 50% for the player and AI factions.
→ Raiding income is increased in relation to the region's income from buildings/infrastructure/commandments and trade income from routes. Specifically they are...
→ Raid of settlement's GDP income to 50% from 25%.
→ Raid of settlement's trade income to 20% from 10%.
→ Raid of settlement's trade route value to 20% from 10%.
→ Note that the raiding income is unchanged regarding the "base value of the settlement building", this means that raiding highly developed regions with trade routes is where you will see the greatest benefit.
→ Even with this mod installed, raiding doesn't give you signficantly more income compared to vanilla, it's a slight increase and more geared towards factions which already have raiding bonuses.

Recommended Mods
Trading Colonies
2 Comments
Rodwonder 4 May @ 1:10pm 
Hope you update this!
Khen 15 Apr @ 8:20am 
Very cool!