WorldBox - God Simulator

WorldBox - God Simulator

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Gunsmith Book (Discontinued!)
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Tags: Mod
File Size
Posted
Updated
2.454 MB
22 Feb @ 7:19am
7 Mar @ 11:23am
11 Change Notes ( view )

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Gunsmith Book (Discontinued!)

Description
Current Version: 0.4.1.1
[]

NCMS or NML Mod loaders are required. (Either one or another, both will likely not work.)
Don't be stupid, look to your right and you'll see a damn requirement, do not know how to install? learn to read.
Before Asking Questions, Read the Description!

NML note: DON'T USE THE ONE-CLICK INSTALLER, IT'S AWFUL.

Notice of No-Tollerance: Since it has gone from funny to legit homicide-inducing annoying, all "BuT How Do I InSTaALlLlL" comments will be met with violence (deletion) , Literally go learn how to install a mod loader you illiterate ♥♥♥♥♥.

Note, it might not work with maps using older versions of gunsmith book.
Modded Races mods may be incompatible.

Gunsmith Book Discord![discord.gg]
My First mod, though I did already help one or two Worldbox modders with assets before.

This mod focuses on adding firearms, historically and progressively: (Note the difference between CAN and WILL)
- At level 12, Cultures will unlock Crossbows after Bows.
- At level 20, Cultures can research Gunpowder
- At level 26, Cultures will unlock Matchlock Weapons after Gunpowder.
- At level 30, Cultures can unlock Wheellock Weapons
- At level 36, Cultures can unlock Flintlock Weapons.
- - After level 36, Cultures with the Flintlock weapons can unlock a rare tech mastery.
- At level 45, Cultures will unlock Caplock Weapons after researching Flintlock.
- At level 50, Cultures will unlock Percussion-Rimfire weapons, then choose between Bolt Action and Lever Action mechanisms after Level 55
Which means, it also includes Culture-Tech progression.

Essentially, it went from weapons that coexist with medieval-era Bows and Melees, but eventually phasing them out with newer more advanced firearms.

Currently, the mod Contains:
Level 9 (Crossbow)
  • - Crossbow (Wood, Copper and Iron)
  • - Repeating Crossbow (Steel)
Level 20 (Gunpowder)
  • - Horokubya hand bomb (Stone)
  • - Bo-Hiya fire arrow (Iron)
Level 26 (Matchlock)
  • - Handgunne (Stone)
  • - Three Eye Gun (Iron, Requires Gun Nut)
  • - Five Thunder Divine Machine (Steel, Requires Gun Nut)
  • - Arquebus (Iron)
  • - Tanegashima (Iron)
  • - Pistol (Iron)
  • - Snaphance Musket (Silver)
  • - Blunderbuss (Iron)
Level 30 (Wheellock)
  • - Musket (Silver)
  • - Pistol (Silver)
  • - Kalthoff Repeater (Silver)
Level 36 (Flintlock) ]
  • - Musket (Iron, Steel and Bronze)
  • - Jezail Musket (Iron)
  • - Carbine (Iron and Bronze)
  • - Pistol (Iron and Bronze)
  • - John Waters Blunderbuss Pistol (Iron)
  • - Heavy Dragoon Pistol (Steel)
  • - Pepperbox (Iron, Requires Revolving Chamber)
Level 36> (Flintlock Mastery)
  • - Double Barrel Pistol (Iron & Steel)
  • - Double Barrel Musket (Iron & Steel)
  • - Lorenzoni Repeater (Steel & Mythril)
  • - Belton Repeater (Mythril)
  • - Hand Mortar (Iron & Silver)
  • - Nock Volley Gun (Steel)
Level 45 (Caplock)
  • - Musket (Steel)
  • - Pistol (Steel)
  • - Derringer (Steel)
  • - Collier Revolver (Steel, Requires Revolving Chamber)
  • - Collier Revolving Carbine (Steel & Mythril, Requires Revolving Chamber)
  • - Telescopic Musket (Steel)
  • - Dynamite (Steel)
  • - Double Barrel Shotgun (Steel, + Sawnoff Variant)
Level 50 (Percussion & Rimfire)
  • - Joseph Egg Pistol (Steel)
  • - Browning Harmonica Rifle (Steel, Requires Gun Nut)
  • - Guycot Chain Gun (Steel, Requires Gun Nut)
  • - Guycot Chain Pistol (Steel, Requires Gun Nut)
(Percussion & Rimfire): Revolvers (All of these require revolving chamber)
  • - Francotte Pinfire (Steel)
  • - Colt Patterson (Steel)
  • - Colt Dragoon 1848 (Steel, Silver, Mythril, Adamantine)
  • - Remington-Beals First Model (Steel)
  • - Cochrun Turret Revolver (Steel, requires Gun Nut)
(Percussion & Rimfire): Breachloaders
  • - Martini Henry (Steel, Mythril)
  • - Martini Henry Pistol (Steel)
  • - Allen & Wheelock Drop Breach (Steel)
1820s-1870s (Per. Rim. tech): Bolt Actions
  • - Fusil Modelle 1866 Chassepot (Steel)
  • - Dreyse Needle Rifle (Steel)
  • - Mauser M1871 Carbine (Steel)
  • - Lee Matford Mk.1 (Steel)
  • - Frederick Prince 1855 (Steel)
  • - Carcano Mod.67 (Steel, Mythril)
1820s-1870s (Per. Rim. tech): Lever Actions
  • - Henry 1860 (Steel, Mythril)
  • - Spencer 1860 (Steel)
  • - Browning Flapper 1873 (Steel, Requires Gun Nut)
  • - Volcanic Repeating Pistol (Steel)
  • - Winchester 1873 (Steel)
  • - Winchester 1873 Carbine (Steel)
  • - Winchester 1876 (Steel)
  • - Winchester 1876 Carbine (Steel)

The mod also includes buildings:
- Gunsmith Workshop (matchlock)
- Gunsmith Factory (percussion-rimfire)
- Quarry (Quarry, caplock + mine)

The mod also includes artillery:
- Ballista
- Firework Artillery
- Hwacha Rocket Arrow Artillery
- "Matchlock" Cannon
- "Flintlock" Volley Gun
- "Flintlock" Cannon
- "Caplock" Mortar
- Puckle Gun
- De Bange 90mm Artillery
- De Bange 155mm Artillery
- Gatling Gun

Mod could be unbalanced, so let me know of any changes.
As Rimfire-Percussion has been added, I could add more guns of that period AND add even future periods, WW1 perhaps? Maybe I can get planes and tanks working.
Culture-based weapons aren't out of the question, but only time will tell.

If you want to speed things up, give cultures a lot of coffee, Iron and Stone.

Feel free to tip me on Ko-Fi! [ko-fi.com]
Popular Discussions View All (2)
37
28 Apr @ 8:09pm
BUGS!
Alex n' Italy
35
17 Apr @ 6:34am
SUGGESTIONS!
Alex n' Italy
199 Comments
Strature 5 hours ago 
this is definitely the most balanced/vanilla like and honestly best weapon mod for worldbox out rn, not that there's anywhere near more than a few but still. I enjoy the level of customization with powerbox and the broad amount of weapons and artillery etc that can randomly pop up keep wars interesting, ntm they don't look poorly drawn like modernbox. Also think the way it works around culture works very well.
nightshadee 31 May @ 5:13pm 
@teslincharles your gonna have to go through the effort
KcefLef 29 May @ 8:17pm 
@teslincharles you need a modloader to load the mods
teslincharles 22 May @ 3:24pm 
hey so i am not going to go through the effort of getting a modloader could you recommend mods that dont need modloaders? if they exist
jres8865 19 May @ 8:44am 
WARNING! Carry on reading! Or you will die, even if you only looked at the word warning! Once there was a little boy called Joey, he was ten-years-old and he lived in a mental hospital because he posted a shitty copypasta onto a People Playground mod's comment section . He got so bad he went to kill all the staff in the hospital so the Feds decided that best idea was to get rid of him so they set up a special room to kill him, as inhumane as possible. And he sat there in agony for hours until he died. Now every week on the day of his death he returns to the person that reads this letter, on a monday night at 12:00 a.m. He creeps into your room and kills you slowly, by pegging you and watching you bleed to death. Now send this to ten other profiles on this one site, and he will haunt someone else who doesn't. This isn't fake. apparently if u copy and paste this to ten comments in the next ten minutes nothing will happen: sorry man i am not taking the risk
ore316 17 May @ 6:57pm 
does the mod still work?
roccofe89 17 May @ 3:32pm 
wait do cannons shoot on their own or do they need someone to man them
willzelder 15 May @ 4:21pm 
gee i cant believe this mod was discontinued its literally so great
Crusading Crusader 15 May @ 12:25am 
this mod was genuinely my favorite mod y discontinue
fnaf 10 May @ 6:59am 
iloveit