RimWorld

RimWorld

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Vanilla Skin Tone Genes
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Mod, 1.4, 1.5
File Size
Posted
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38.622 KB
22 Feb @ 3:16am
20 Apr @ 5:06pm
2 Change Notes ( view )
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Vanilla Skin Tone Genes

Description
Adds a total of 9 new genes for the vanilla skin tones.


Can be found under the "Cosmetic - skin" Tab.
Named ingame as "Skin Tone 1" through 9.


Notes:
RGB colour values were gathered ingame using the Character Editor mod rolling random pawns for 5 minutes, so I'm assuming these 9 are all of them.


Special Thanks:
Lyn the Cookie and their mod [LYN] Cookie Genes (Skin and Hair Colors), which served as a template to create this mod.
37 Comments
The_Silver_Nuke 20 May @ 7:03pm 
Thanks for trying
Zahawk84  [author] 16 May @ 9:54am 
@The_Silver_Nuke After finding the Core Def file, I can confirm the RGB values are correct. However there seems to be a shader cutout applied to all the skinColorBase, this shader isn't applied to skinColorOverride which is what cosmetic skins use.
I've looked through 3 other mods that get around this somehow, yet the code is well above my understanding. Sorry you'll have to settle for this or ask a more proficient modder.
The_Silver_Nuke 15 May @ 9:30pm 
That'd be appreciated. I'd like to make my race of High-Elves. I've been settling for Indigo-ish Dark Elves for the time being but it sucks not being able to select a base skin tone without it looking weird.
Zahawk84  [author] 14 May @ 10:24pm 
@The_Silver_Nuke Wow, looks like you just found a bug in the Character Editor mod. Honestly I hadn't checked if they were exact copies, but now after testing I found that if you clone a pawn with the Character Editor mod then the pawn actually has their skin tone changed, why? I don't know.
Even something as simple as opening the Body/Skin:ColorA in the Character Editor mod will change the pawn's skin tone... (which is how I gathered the RGB values as stated in my mod's description)
Guess I'll add a bug report over on their mod page, I'll also have to track down the base game RGB values from somewhere else.
The_Silver_Nuke 11 May @ 2:53am 
The colors seem kind of strange with this mod. It's like, off-color to an extent. I attempted to compare the default ones to the ones in the mod and they don't match.
Zahawk84  [author] 20 Apr @ 5:07pm 
Updated to 1.5, No changes were needed.
Bosh 13 Apr @ 1:55pm 
1.5?
Zahawk84  [author] 22 Mar @ 10:42pm 
@Samuel_Bucher It is compatible but why would you want duplicate genes? Also if you want custom names then you can just edit the mod yourself. Just change both <label>Skin Tone 1</label and <labelShortAdj>Skin Tone 1</labelShortAdj> to what you want, edit the GeneDefs_Cosmetic.xml file in notepad, xml file is found here.
...\steamapps\workshop\content\294100\3165888554\Defs\GeneDefs
Samuel_Bucher 22 Mar @ 2:44pm 
Is it compatible with this mod? Also, would you be willing to give the skin colors distinct names?
Zahawk84  [author] 22 Mar @ 1:56pm 
@Samuel_Bucher No use "Melanin can be extracted" Mod for that