RimWorld
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Ferny's Easy Caravan Formation
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Mod, 1.4, 1.5
Taille du fichier
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10.425 MB
21 févr. à 19h37
13 juil. à 8h20
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Ferny's Easy Caravan Formation

Dans 2 collections faites par ferny
Ferny's Progression Modpack (1.4 BIOTECH)
643 objets
Ferny's Progression Modpack (1.5 ANOMALY)
737 objets
Description


What does this mod do?
This mod makes caravan formation occur instantly after selecting gear and pawns, but only if there are no hostile pawns on the tile that are discovered. It will mimic the dev mode function “form caravan instantly”. This mod came about as a thought I had walking down the street, thinking about what would encourage players more to explore the map. I see no purpose for the caravan formation process being as slow and painful as it is if there is no immediate danger.

Balance?
Should be fine, unless you have some sort of foreknowledge of incoming raids that you can instantly dodge. I tried to consider as many angles as I could, and I just didn't see anything too glaring enough to stop the idea in its tracks.

Mod Interaction Notes
  • Vehicle Framework - If I remember correctly the form caravan system for VF is unfinished apparently and will be merged with the main caravanning option at some point, for now this mod doesn't touch vehicles which I am personally fine with.
  • Giddy Up 2 - Works perfectly fine after a test.

Mid-save?
Should be fine.

Credits
The harmony stuff was commissioned from Taranchuk, bless his soul. I'm in the process of learning it myself and wanted a good jumping off point.

Compatibility
Should have no problems if you're using anything in my Fernworld modpack. I'm assuming most stuff is fine regardless. If it works fine with the dev mode "send instantly" system, then it should work perfectly here.


[discord.gg]

37 commentaires
ferny  [créateur] 10 oct. à 22h45 
@VoidSeeker It just functions like normal
VoidSeeker 10 oct. à 22h43 
So i didn't quite understand, what happens if you try to form vehicle caravan with this mod enable? Would it form like this mod is not present, or something would break completely?
Pos 5 24 sept. à 15h18 
Ah, thanks for the reply.
ferny  [créateur] 24 sept. à 11h14 
@Pos 5 Nah sorry, this is meant to be like a full immersive comprehensive change to make the reform caravan philosophy apply everywhere
Pos 5 24 sept. à 3h37 
Very nice mod! Is it possible to temporarily enable/disable this functionality in-game? Usually I would prefer keeping the default behaviour since that's part of the game experience, but sometimes there would be bugs and my caravan will be stuck at the edge of the map, and I wished I could just cancel the caravan and quickly dispatch it using this mod. Right now I'll have to change the mod list and restart the game to make it work. It would be really nice to have toggle icon in the right bottom corner to enable/disable the behaviour.
ferny  [créateur] 12 sept. à 5h40 
@Blacksoul Vehicle caravans are being retooled/merged eventually if I remember correctly, no work will be done on that until that is clear
Blacksoul 12 sept. à 5h17 
any way to also handle vehicle caravans too?
megabot 9 aout à 6h32 
I just wanted to note that in the second image, it looks like you are on life support due to the road passing through your nose. that is it, Ijust found it funny. thank you for all your mods mate!
ferny  [créateur] 4 juil. à 1h56 
@Sexual Velociraptor™ Weird, go to my modpack and join the discord linked there
Sexual Velociraptor™ 3 juil. à 23h44 
For some reason this didn't work on a mission map after all enemies were dead, nor in my base when I just sent a caravan from a caravan hitching spot. Using multiplayer. The mod worked before. Any way to contact you to get more info to you?