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The bow and mobcaps are already properly assigned under "headgear"
Plus the image of a maid wearing a flak vest is pretty cool imo.
Im not a modder but I found that adding it under the <shaderType>CutoutComplex</shaderType> line worked best.
I found this by looking up a thingdef from a vanilla apparel and it was in a similar place. It works for me, but i dont know anything about modding so maybe im wrong.
This reddit posts explains it. https://www.reddit.com/r/RimWorld/comments/lk521x/how_to_disable_mod_items_from_spawning/
also i think the outfits being skin level is a bit odd, as i found my pawns attempting to equip parkas and power armor over the maid outfits. So i made the layers skin and outer in thingdefs as well, something to consider maybe.
I want to translate this mod into Russian for myself