Crusader Kings III

Crusader Kings III

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更沉浸的骑士与侍从 More Immersive Knight and Squire
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19 Feb @ 3:53am
4 Jun @ 8:14pm
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更沉浸的骑士与侍从 More Immersive Knight and Squire

In 1 collection by Kenshin
DT's Mod
6 items
Description
本MOD已委任给TWJK负责更新,beta版内容见他的更沉浸的侍从与骑士update

功能介绍

你是否觉得原版游戏中的骑士太过无足轻重,为你打几十年烂仗还记不住他们的名字?这个MOD聚焦于解决这个问题。

本MOD添加了一套类似于AGOT的骑士侍从机制,现在,只有具有骑士或侍从特质的角色才能被任命为作战的骑士(每10年可授予一次特别军事许可以任命姬骑士)。只有具备骑士特质的角色才能被任命为勋号骑士。
游戏开始时,会根据剧本初始人物的勇武、性格、地位初始化骑士或者侍从特质。

册封骑士需要消耗可观的威望,对象是平民时消耗额外的威望,开局生成的骑士大多都是贵族。贵族若册封无地平民为骑士,他们会建立自己的家名。

骑士再生产的主要方式分为直接册封和侍从训练,册封预备骑士(满经验侍从)会享受五成威望折扣。侍从每年会从骑士导师处(如果他们有的话)获得侍从特质经验、军事和勇武教育点数。特质经验算法为:导师的军事+勇武/2 * 性格/教育特质perk。

TWJK版更新概述

1.增加了册封骑士的难度和收益,现在没有足够的侍从经验的人更难以胜任骑士的头衔与责任。而经过侍从训练后的骑士将更加强大。
2.受封骑士只是开始,骑士的荣耀需要不断的战斗来证明,现在骑士在战斗中每次获胜都会获得极少量的赏金与威望,更重要的是会积累骑士的经验,从而磨炼成更加强大且荣耀的骑士。(战斗烈度越大经验加成越多)
3.现在侍从生涯将是一名骑士一生中最宝贵的财富,即在受封骑士后,侍从生涯特质并不会消失。

1.12.5更新:
1.优化游戏体验。1级侍从可以临时担任骑士的战场职责,以添补战争烈度过大,无法添补骑士空缺的窘境。
2.临危受命的侍从会受到战场调度的惩罚,但通过赢得战争积累经验可以逐渐改善这一情况。现在侍从经验也可以由战场胜利积累了。
3.现在不进行战争批量培养侍从的速度减慢了,训练侍从的经验值也降低了。不过骑士头衔可以额外获得一个私人计谋槽,这意味着拥有骑士头衔的角色可以通过计谋培养低级侍从,使其能够进入战场担任临时骑士,让其在战场中升级
4.增加了满级侍从,和满级骑士的UI辨识度,并新增了一个彩蛋特质
5.修正了数值膨胀问题,现在导师传授的勇武与军事有了峰值限制
6.通过“集体授剑仪式”决议可以对侍从进行批量的骑士册封

Function introduction
Do you think the knights in the original game are too insignificant to remember their names after decades of bad fighting for you? This MOD focuses on solving this problem.

This MOD adds a knight-attendant mechanism similar to AGOT, now only characters with knight-attendant qualities can be appointed as knights of war (special military permission can be granted every 10 years to appoint Knightly). Only characters with knighthood qualities can be named Knights of Honour.
At the beginning of the game, knight or squire traits are initialized based on the script's original character's strength, personality, and status.

Knighthood costs considerable prestige, additional prestige when targeting commoners, and most of the first knights produced were nobles. When nobles made landless commoners knights, they would establish their own family names.

The main methods of knighthood reproduction are direct knighthood and squire training, with reserve knighthood (full experience squire) receiving a 50% prestige discount. Squires receive Squires Experience, military, and valor education points annually from Knight mentors (if they have one). The trait experience algorithm is: Mentor's military + Warrior /2 * Character/Educational Trait perk.

TWJK edition update overview
1. Increased the difficulty and benefits of knighthood, making it more difficult for a person without sufficient experience as a squire to fulfill the title and responsibility of knighthood. And the knight will be stronger after the training of the squire.
2. Knighthood is just the beginning, the glory of the knight needs constant fighting to prove, now the knight will get a very small amount of bounty and prestige every time he wins the battle, and more importantly, it will accumulate knight experience, so as to hone into a more powerful and glorious knight. (The greater the battle intensity, the greater the experience bonus)
3. Now a knighthood will be the most valuable asset of a knight's life, that is, the qualities of a knighthood do not disappear after the knighthood.

1.12.5 Update:
1. Optimize the game experience. A first-rank squire can temporarily take on the knight's battlefield duties, to make up for the war intensity is too large to fill the vacancy of knights.
2. A servant who is ordered in danger is punished by battlefield dispatch, but this situation can be gradually improved by gaining experience by winning the war. Now squire experience can also be gained from battlefield victories.
3. Now the speed of batch training attendants without war has slowed down, and the experience of training attendants has decreased. However, knighthood comes with an additional private stratagem, which means that knighthood holders can use stratagem to train lower-ranking attendants to enter the battlefield as temporary knights, allowing them to level up in the battlefield
4. Increased the UI recognition of Full level attendants and Full level Knights, and added an egg trait
5. Fixed the problem of numerical inflation, now there is a peak limit for bravery and military taught by the instructor
(6) A mass knighthood may be conferred on the retainer by resolution of the "Collective Sword Ceremony"

Credit

Icons taken from AGOT

感谢
泉 提供的英文本地化文件
59 Comments
CYH 10 Aug @ 8:22pm 
神特么特别军事许可
Kenshin  [author] 5 Aug @ 5:04am 
不行了,这mod修起来太血压了,哪哪看着不顺眼。若要更新,我可能会全重制为一个风味包而非机制包
Kenshin  [author] 4 Aug @ 10:49am 
@Archer萧 肯定不兼容啊,太简单是制作组故意搞的,因为骑士制度是安达尔人的七神信仰产物,别的地方包括北境都不吃这套的,没法做得太抢镜。侍从事件组其实做的挺精致的,有辨认家徽之类的事件。
Archer萧 4 Aug @ 10:40am 
这个和AGOT兼容吗 ,AGOT的骑士侍从系统太简单了我想把他加入进去
kyokinta 16 Jul @ 5:51am 
不行啊哥,我这骑士不会自己找侍从。一场大战下来死完了还得一个一个自己找。
Kenshin  [author] 5 Jul @ 8:14pm 
@胖虎虎
我记得AI是会自己找侍从的
胖虎虎 30 Jun @ 7:15pm 
教育侍从得一个一个点吗?后期20个骑士好麻烦每年都得点
Kenshin  [author] 1 Jun @ 10:14pm 
@泉 看到了,有空加入
1 Jun @ 11:13am 
又被删了,大佬要是有需要可以去paratranz搜搜(