Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Shogun Executioner(World Wonder)
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74.494 MB
18 Feb @ 8:16am
11 May @ 6:23am
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Shogun Executioner(World Wonder)

In 1 collection by IthildinX
IthildinX's Wonders
57 items
Description
If you like my mod, please like it on up side, it will be a great encouragement to me.

?謜委hold, the Emperor's Messengers of Death walks towards victory horus of the Empire

Many years before the Empire of the Rising Sun declared war on the Soviet Union, the plan to create the Shogun Executioner had been initiated. The Imperial scientists headed by Shogun Tatsu first came up with the idea of ???ilding anti-Soviet giant robots based on the secret experiments of the King Oni mecha?? However, most of the Imperial officers did not agree with this plan, because they thought that the experiment was time-consuming and costly, and the result would probably be just a amboyant mecha, and that the King Oni technology was not mature enough at that time, so it should not be approved. However, Tatsu was able to secure the support of his father, Emperor Yoshiro, and the experiment proceeded.
The Shogun Executioner has three bodies. In addition to its great destructive power, its colossal body and terrifying face with glowing eyes alone are enough to terrorize the enemy. It is estimated to be comparable to a 18-20 storied tall building and wields huge wave energy blades in its hand. The giant blades not only cuts through solid armor, but also releases the Omega energy within the Shogun Executioner, generating a shockwave of Omega energy that exceeds that of a super weapon, instantly destroying everything in its vicinity. The Shogun Executioner was so gigantic that it could also ???mp??on the enemies, even breaking bridges. It could stand against hordes of enemies, capable of wiping one or even more armies by itself alone.

Shogun Executioner
Receive a second land military unit each time you train a land military unit. All land units receive +50% combat experience; this bonus is doubled if the city is Powered. Must be built on flat tiles adjacent to an Encampment district with a Military Academy. Unlocking in Synthetic Materials


Unlock the following buildings and units:
Instant Dojo
A building unique to the Rising Sun Empire. +25% combat experience for all land units trained in this city. Strategic Resource Stockpiles increased +15 (on Standard Speed). If the city is Powered, these bonuses are doubled, and provide +33% Production towards land military units. May not be built in an Encampment district that already has a Stable.

Mecha Bay
A building unique to the Rising Sun Empire. +25% combat experience for all land units trained in this city. Strategic Resource Stockpiles increased +15 (on Standard Speed). If the city is Powered, these bonuses are doubled, and provide +33% Production towards land military units.

Nanotech Mainframe
A building unique to the Rising Sun Empire. +25% combat experience for all land units trained in this city. Strategic Resource Stockpiles increased +15 (on Standard Speed). If the city is Powered, these bonuses are doubled, and provide +33% Production towards land military units.

Chopper VX
Empire of the Rising Sun unique Atomic Era light cavalry unit that replaces the Helicopter. It has a ranged attack, Range 1. Has no anti-air ability. May land and convert into Striker Mode.

Striker VX
Empire of the Rising Sun unique Atomic Era light cavalry unit that replaces the Mobile SAM. Provides cover from air and nuclear attacks up to 1 hex away from the weapon. May take off and convert into Chopper Mode.

Tsunami Tank
Empire of the Rising Sun unique Information Era heavy cavalry unit that replaces the Modern Armor. It has a ranged attack, Range 1. Able to move and fight in water.

Wave-force Artillery
Empire of the Rising Sun unique Information Era siege unit that replaces the Rocket Artillery, ideal for attacking cities. Can perform ranged attack against cities and Encampments at 100% efficiency while dealing damage to enemy units in a line. -5 Combat Strength when defending melee attacks. Cannot move and attack on the same turn unless they've earned the Expert Crew promotion.

Giga Fortress
Empire of the Rising Sun unique Information Era super-unit that replaces the Giant Death Robot. Sea Fortress: Has high Anti-air Strength, provides cover from air and nuclear attacks within Range from the weapon. Resistant to Weapons of Mass Destruction. Combat abilities can be upgraded by researching future technologies.
Empire of the Rising Sun unique Information Era super-unit that replaces the Giant Death Robot. Air Fortress: Has higher sight and Range. Can perform ranged attack against cities and Encampments at 100% efficiency. Resistant to Weapons of Mass Destruction. Combat abilities can be upgraded by researching future technologies.

Supported Languages Chinese English Japanese

Acknowledgments Phantagonist for translating and correcting the English and Japanese texts. Red Alert III Source of models for this mod.
34 Comments
IthildinX  [author] 23 May @ 2:54am 
剩下的單位在考慮丟到超級武器附贈 不過那邊送海軍好像也很奇怪…..
烈之焰 23 May @ 2:33am 
大佬有没有兴趣把将军战列舰和剃刀巡洋舰也加进来。
IthildinX  [author] 11 May @ 1:08am 
啊 可能軍事工程師前置建築兵工廠的部分不會自動適應UB
我看看.....
烈之焰 11 May @ 12:21am 
造了这个奇观后好像军事工程师就不能造了,不知道是不是我的问题。
Flyingship 29 Mar @ 4:46am 
那能把奇观音乐尽可能调小吗?
IthildinX  [author] 28 Mar @ 8:38pm 
我試試看……不過移除奇觀音樂好像文明音樂就不會停
Flyingship 28 Mar @ 6:55am 
建完时存在两个背景音乐,能只留下升阳的音乐吗?
呆毛一朵朵 22 Mar @ 12:52am 
整了个点数拿去,可以发个打赏码,求毛子的奇观
IthildinX  [author] 21 Mar @ 7:02pm 
特效做不出來 所有的超級武器可能表現都是發射核彈.....
呆毛一朵朵 21 Mar @ 3:16pm 
整个真空内爆弹吧,求求了