RimWorld

RimWorld

151 ratings
Tunnel and underground
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Mod, 1.4, 1.5
File Size
Posted
Updated
1.439 MB
17 Feb @ 3:58am
30 Jun @ 8:07am
27 Change Notes ( view )

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Tunnel and underground

In 1 collection by 骸鸾
Custom Quest Mod(used CQF)自定义任务mod
11 items
Description
Introduction:
Added a building: an underground entrance, which can be used to access the underground.
There are some minerals and special structures underground.

If you install DLC or the following mods, more special structures will appear in the game
Biomes! Caverns

If you want to add some special structures to the underground, just make a custom map data,then add the "Underground" tag to it, and then put it into your own mod,When generating underground, data with "Underground" will be extracted for generation..

Credit:
Code:HaiLuan
Art:aaaa椿
Welcome to join my discord[discord.gg]
Popular Discussions View All (1)
2
8 Apr @ 3:52am
Unable to generate map
AerosAtar
87 Comments
Orm Hrolfson 22 Jul @ 10:18pm 
Why can't it run like Z Levels where you can move freely between layers? The creator of Z Levels Beta gave permission to use it's code, surely it can be implemented to allow path-finding between layers, right?

Creator Quote:
"Important Announcement!

I have abandoned this project and any code that it contains is fair game to anyone who wants to use it."
骸鸾  [author] 8 Jul @ 9:03pm 
No @Creeper Gamer
Creeper Gamer 8 Jul @ 3:37pm 
Does the Underground map count AS a colony?
Artorias 13 Jun @ 11:19pm 
I'm going to use this to make the SCP Foundation. 9.6/10.
Sentient_Worm 22 May @ 9:45am 
How do I regain surface access to the an existing map generated by this mod?
I had an entrance that got destroyed and now my pawns underground are stranded
MercuryDoll 17 May @ 8:30am 
Just like the other mod, there's currently no autonomous pathfinding between layers, so no. This is best used if you have pawns that prefer to be underground actually live there (or mechanoids), and occasionally move ressources up and down manually, as this mod also doesnt have an automation option for moving items.
Atlantispy 14 May @ 2:35pm 
Are colonists able to go between the underground and above ground independently, like if I build bedrooms underground they could use it?
萌王喵酱 13 May @ 12:52am 
手动控制殖民者搬运战利品十分麻烦,且地下无法使用空投仓和载具,要是添加传输物品的方式就好了
Modraneth 11 May @ 1:17am 
@raiderdanger it just does not work for me, the diggable area show up, but they do not enter and the building does not show up as built, just the blueprint

@GreenFire835 yah i think i have the same problem, if for any chance you find what mod may be conflicting do tell me please
GreenFire835 4 May @ 3:14pm 
I don't know why, but whenever I dig out an area for the pawns to enter, and I right click to make em enter, it says the path is blocked. I can't even see what's blocking it, because the new underground area is undiscovered.

Maybe a mod conflict or something? Cool mod tho, rat tunnels can be real now. lol.