Severed Steel

Severed Steel

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1.728 MB
15 Feb @ 12:35pm
27 Feb @ 9:41pm
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Description
_A quake 3 arena classic in severed steel
6 Comments
omegazord  [author] 12 Jun @ 5:42pm 
I did my best to replicate the original, while of course giving it an own little touch (and also consider the different movement abilities in severed steel). The light strips aren't possible to be used eveywhere as one wishes completely free, but it's good enough to get the idea from the original quake 3 version. I had to install a quake live parallel to be able to compare and replicate the map layout. It was more of a test than a straight plan, but it seemed to work fairely well. So it was fun to make and be able to publish it here.
Pretty cool how you have the animated light strips on the walls like in Quake 3 :quad:
omegazord  [author] 26 Feb @ 5:50pm 
Thx!
-[-_-]-
CHEKHOKAY 26 Feb @ 7:00am 
Amazing map !!!:steamthumbsup::impressive:
omegazord  [author] 19 Feb @ 7:52pm 
Thank you very much for helping. I found it and it worked. I just never used that function before :D. The other variant should be up soon. It's only different in daytime and some of the details.
The gameplay is still the same.
(There are no big changes planned, but maybe the enemy types could vary a bit more or such. I guess that is also a matter of taste, because some may prefer a bigger challange than others, so something in between too much or less action should be fine.)
Campion 19 Feb @ 8:16am 
You can create a copy of the map with different ID. Go into level editor menu, press copy button, click the level, then create alternate name. Now you have a separate version that you can modify and publish separately.

I look forward to trying this map after work!