Stellaris

Stellaris

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虚空的科技扩展
   
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14 Feb @ 6:43am
14 Jun @ 7:45pm
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虚空的科技扩展

Description
Add many new technologies, including Lost Empire ships, Lost Empire outposts, appearance of Lost Empire ships and cities, Lost Empire buildings, new types of ships, reducing empire size, increasing command limits, and increasing leader lifespan.

Lost Empire

1. Lost Empire ships and outposts: Added 5 types of Lost Empire models, namely Escort, Battleship Cruiser, Titan, Small Lost Empire outpost, and Large Lost Empire outpost. Unlocking them all through 3 Lost Empire ship technologies. The first Lost Empire ship technology requires dark matter energy as a prerequisite technology. However, if you choose the origin of The Return, you can directly obtain the first Lost Empire ship technology.

2. Appearance of the Lost Empire's ships and cities: In the opening settings, you can directly choose the appearance of the Lost Empire's ships and cities.

3. Origins of the Returned: As the origin of a Returned Lost Empire, it does not directly become an invincible Lost Empire at the beginning. At the beginning, it will provide Lost Empire building prototype technology and Lost Empire escort ship technology. The initial galaxy has 3 Gaia planets, and the opening planet is Gaia. The opening planet has 6 initial Lost Empire buildings, but only a few remain intact. The remaining ones need to be repaired before use, and the opening population is 44. It also has a powerful Lost Empire fleet.

4. Modification of Ship Type and Sentry Type for the Fallen Empire: The cost has been changed to Minecraft, Ancient Version Cost, 5000 Miner Pioneer Titans, 1000 Miner Battle Patrol, 300 Miner Escort, 1000 Miner Sentry, and 5000 Miner Fortress (with 2 T-slots).

Lost Empire Architecture

Lost Empire Architecture: Many modifications have been made, and the original Lost Empire architecture cannot be directly used. After the modifications, almost every Lost Empire architecture can have corresponding job positions added, although the construction cost is more expensive. After all, these constructions are too powerful and compatible with the Gestalt countries.

1. Prototype of Lost Empire Architecture (Old Version of Fallen Architecture): After studying Zero Point Energy Technology, research can be conducted, including Wealth Center, Nutrition Center, Dimensional Manufacturing Machine, Nanofurnace, Level 4 Singularity, Main Archives, Sky Dome, Divine Shield Base, and Sky Ancient Niche.

2. Lost Empire Architecture (current version of Fallen Architecture): Studying dark matter energy can be studied later, including all Fallen Buildings today. The name font of the building is purple, making it easier to identify.

3. Automated Lost Empire Architecture: The jobless version of the Lost Empire Architecture provides a bonus directly without the need for a job. The font for the three characters of automation in the building name is bright red, making it easier to recognize and unlocking together with Lost Empire Architecture Technology.

New ship types added

1. Added the Divine Twilight Ship, Endurance Ship, Nano Interceptor Ship, and Nano Cruiser.

2. After researching the technology of ancient deactivated nanorobots, the nano series battleships have been unlocked. While unlocking two types of ships, energy arc components will also be unlocked. The appearance of the nano interceptor and nano cruiser ships is the same as that of the Grey Wind Fleet ships, and their slots are also the same. (The prerequisite technology for the study of deactivated nanorobots in ancient times was the L-gate activation, which means that the first person to complete the L-gate activation can study this technology. Note that the AI weight is 0, and even if AI completes the L-gate research first, it will not be able to refresh the technology. This mod technology AI cannot refresh it.)

3. The Gods of the Twilight and the End of the World: The appearance of the ships using the solemn protocol is unlocked after studying the corresponding two technologies, with the first technology being based on dark matter energy.

Empire size and fleet command ceiling

1. Add 5 technologies to reduce the size of the empire, with galaxy management as the prerequisite technology. Each level of research corresponds to a technology of -20% of the empire's size. After completing the research of the fifth level technology, the empire's size will increase by -100%. At the same time, an additional national concept slot can be added.

2. Added a technology that increases the command limit of 50 fleets, with the prerequisite technology being the first level imperial scale technology.

Some other technologies

1. Added 5 technologies to increase leader lifespan, with each research increasing the leader lifespan limit by 40 years. The prerequisite technology is the secret of life.

2. Five generative advancement technologies have been added, with each research focusing on a+20% full production of job resources and a 20% output of mining stations. Each productivity technology corresponds to the previous productivity technology and corresponding energy technology, with fusion energy being the lowest energy prerequisite technology.

3. Scale effect: The first is the theory of ascent, and the second is the national concept.

4. Loyal Dependency Series: For each study of+1 Dependency Loyalty, and for the last study of+2 Dependency Loyalty, all studies have completed Dependency Loyalty+6. The prerequisite technology for the first loyal Dependency Technology is the first level technology that reduces the size of the empire.

5. Ether Energy Reactor: The front-end technology is dark matter energy, which can be used by all ships and can provide extremely high energy supply.

Attention

1. All technology AI cannot be flashed.

Other mods of the author:

领袖模式
利维坦之主
必刷泡泡

Remember to like it! Remember to like it! Remember to like it!
48 Comments
虚空本空  [author] 14 Jun @ 7:47pm 
The English version has been updated
虚空本空  [author] 14 Jun @ 8:06am 
Will be added in the future
RaddRaddy 14 Jun @ 7:41am 
is it gonna be added in the future
虚空本空  [author] 14 Jun @ 7:37am 
There is currently no English version available
虚空本空  [author] 14 Jun @ 7:37am 
平衡了一波数值
RaddRaddy 13 Jun @ 1:47pm 
does this support english
虚空本空  [author] 13 Jun @ 9:01am 
更新了自动化的堕落建筑
虚空本空  [author] 7 Jun @ 8:26am 
也有可能是数值太膨胀了,之前我测试都是有增加的
asirjdj 5 Jun @ 8:53am 
我觉得可能是原版的这个modifier没有在economic category里面注册
虚空本空  [author] 5 Jun @ 7:47am 
那就是原版的问题了