Garry's Mod

Garry's Mod

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[VJ] Black Mesa Vehicular SNPCs
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Content Type: Addon
Addon Type: NPC
File Size
Posted
Updated
122.446 MB
13 Feb @ 5:46am
8 Apr @ 5:36am
10 Change Notes ( view )

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[VJ] Black Mesa Vehicular SNPCs

Description
Requires VJ Base, Black Mesa SNPCs, and [VJ] Black Mesa - Black Ops SNPC! Black Mesa is not needed, all required assets are packed into the addon!

Contains:

Features:
  • Buffed damages and health for some SNPCs to balance for Garry's Mod NPC Battles
  • Original concepts from the game:
      ‎‎‎‎
    • Apache having fast speed and tilting body movement recreated as faithfully as possible
    • Heavily damaged Apache will shoot 6 rockets in a row
    • M1A1 Abrams' turrets get destroyed as the tank's heatlh gets lower
    • Ospreys deploying 6 soldiers with ONLY MP5 as their weapon
    • Osprey's nacelle movement recreated faithfully using pose parameters

  • M1A1 Abrams can move exactly like in the original games if you play the Black Mesa maps in Garry's Mod with Black Mesa Map Patch! See 2nd video above for better explanation
  • Original particles ported

Known bugs:
  • Alien Aircraft will sometimes spaz out while attacking
  • Ground vehicles clipping through parts of the map

Upcoming:
  • Vehicular SNPCs:
    • Alien Aircraft [BM:BS]
    • Black Ops M35 Truck
    • Chinook
    • Harrier
    • Humvee .50 CAL
    • M35 Truck
    • Security Jeep

  • Humanoid SNPCs (Deployed soldiers):
    • HECU Commander
    • HECU Grenadier
    • HECU Grunt
    • HECU Medic
    • Security Guard

  • Realistic ahh movement for Alien Aircraft like tilting based on its direction and speed

By the way, there IS a difference between the textures of Apache (Old) and Black Ops Apache. Apache (Old) is very dark green while the Black Ops Apache is literally just black.

No, there are no soldiers on top of the Humvee TOW and .50 CAL due to limitations. They can actually be added, but I think I'll save that for another update!

I kinda don't really recommend putting the Alien Aircraft and the Harrier Jet against their friendly counterparts because I made them fight other SNPCs in mind, not their own friendly versions, soooo if you do they would just straight up chase each other forever. It is my first time doing Fighter Jet-like SNPCs so yeah

Credits:
  • cc123 - Coding, model and texture editing
  • Crowbar Collective - Black Mesa assets
  • HLR Developers - Osprey code
  • Human Grunt - Black Ops SNPC
  • VJ - Base and Black Mesa SNPCs
Popular Discussions View All (6)
16
1
25 Jul @ 1:44pm
ideas for new vehicles
Black mesa Marine
10
7 Jul @ 10:11pm
idea have you thought about about makeing black mesa humvee but with m2 50 cal on top
MR.M agent delta 87
2
17 Jul @ 6:53am
An npc buff
david
437 Comments
King ( Banshee - 5 - 6 ) 23 Dec @ 12:27pm 
Osprey broke :(
lockheed 23 Dec @ 8:47am 
i wanted to see the unfinished product
Toppet 23 Dec @ 7:29am 
its not ready yet duh
lockheed 23 Dec @ 7:27am 
update: it doesnt spawn it, dont know what i expected
lockheed 23 Dec @ 7:14am 
there is an npc harrier in this mods files so i am going to activate it and see what will happen
jackharden777 22 Dec @ 4:02pm 
oh.
BerrysJollyOldPizza 20 Dec @ 3:01pm 
There is no official release date for the VJ Base update it, VrejGaming is still working on it and has made a good amount of progress as of a post made a few weeks ago. So the update is still being worked on. So everyone just be patient for now, it is still being developed and hopefully the update or a release date will be released soon.
jackharden777 20 Dec @ 1:10pm 
What is the VJ Base update gonna be? if mod creators are waiting for it, im guessing its going to be pretty good. and if he is waiting im hyped for the update. i need those new SNPCs lol
M1A2 Abrams 20 Dec @ 8:26am 
when is the vj base update gonna happen because i am trying to serch for a release date but i cant find one
Toppet 19 Dec @ 5:37pm 
he's not he's waiting for the VJ Base update
i'm waiting for it to