RimWorld

RimWorld

86 ratings
[TKF] Improved Input
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Mod, 1.4
File Size
Posted
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347.970 KB
12 Feb @ 11:09pm
18 Feb @ 10:31am
7 Change Notes ( view )

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[TKF] Improved Input

Description
Improves the input UI in RimWorld.
37 Comments
YeOl'Choppa 27 Jul @ 4:56pm 
any chance of both this and dependency getting an update for 1.5? currently breaks the mod options menu and throws an exception at launch
J 27 Apr @ 3:45pm 
@Artica:
>Is there a difference between math! and this mod?

The difference is light and day. This mod is the core feature of Math! (calculations) + some quality of life improvements to in-game inputs. Math! offers more for power users, though, like the ability to use variables for calculations—for example, the amount of food consumed per day can be a variable in Math! It also expands on the bill management, which is super useful.

If all you care about is being able to do simple calculations in-game, you can use either. If you’re interested in learning a powerful set of features to cut down on the amount of calculations that you have to do in your head, Math! is the only option.
Artica 26 Apr @ 11:53pm 
Is there a difference between math! and this mod?
CMTD 15 Apr @ 11:04pm 
좋은 모드 만들어주셔서 감사합니다, 혹시 1.5 버전업은 언제쯤 될 수 있을까요?
Reapinseira 21 Mar @ 1:33am 
Dubs Apparel Tweaks 모드에서 hair layer offset을 -0.001~-0.005로 맞춰야 대머리 되는 현상이 없는데 슬라이더-소수 자동 반올림을 켜면 0이나 -0.01로 잡혀버려서 대머리가 되버림
소수 자동 반올림 끄고 Dubs Apparel Tweaks 모드 설정 들어가서 hair layer offset -0.001 잡고 다시 소수 자동 반올림 켜면 되긴 되는데, 그렇게 하고나서 덥스 설정창에 다시 들어가면 재조정되면서 대머리가 됨
Dubs Apparel Tweaks 슬라이더 따로 빼내거나 반올림 자리수 더 늘려줄 수 있음?
晓山alreShan 8 Mar @ 1:28pm 
Would this mod get updated in feature?:waxquail:
I wish this mod could be more compatible with other mods, such as: EndlessGrowth , by {providing a option to disable [Use Improved Sliders] for crafting bill only} or {able to set higher value of [Allowed crafting skill]}
love the mod, helps a lot
andrew 27 Feb @ 9:59am 
not compatible with ”Character editor" , if you open a page with a stat that go over the maximum input (like mortar have 500 range but in Character editor page the maximum range you can go is 100) ,this mod will force rewrite the number to maximum
NKM 21 Feb @ 6:10am 
개추:steamthumbsup:
Inglix 19 Feb @ 7:44pm 
Seems like it has some difficulty handling screens with a very large number of sliders. For example, if you have mods that add a lot of drugs and edit a drug policy to start enabling them all for scheduled usage (which adds three sliders per drug) eventually the input fields just start to behave erratically and no longer accept input.
Leosky 19 Feb @ 1:45pm 
Really good job so far !
I still got few issues, some text fields need to be clicked twice to get the focus and in some menus like the Vanilla Events Expanded mod options menu, i have a constant 'click' sound and it's laggy.