Halo: The Master Chief Collection

Halo: The Master Chief Collection

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(H4 Armor) Vannity's Halo 3 Campaign Overhaul 4.0
   
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Engine: Halo3
Game Content: Campaign
Bestandsgrootte
Geplaatst op
Bijgewerkt op
13.141 GB
12 feb om 15:06
7 mrt om 7:18
3 wijzigingsnotities (weergeven)

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(H4 Armor) Vannity's Halo 3 Campaign Overhaul 4.0

Omschrijving
At first, this was just a way for me to allow my friends and I to play some of my modded maps. But I was genuinely surprised by how many people tried out my mods and provided some great feedback. I want to thank everyone who gives and gave my mod a try and I hope you all enjoy this experience.

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This is a mod that aims to create a new way to experience the Halo 3 campaign. The 4.0 version seeks to fix some issues from the previous installment.

Some ways that I wanted to expand on the Halo 3 campaign was to add more content than was initially in the game. This includes adding weapons, vehicles, more enemies, etc. I also wanted to give more essence in the story. For example, I wanted to give more of a feeling and believability of the human and elite alliance. Hopefully, this provides enough to give you this feeling. To give you some insight into what has been added, there is now the storm rifle from Halo 4, the spectre from Halo 2, and the shell-grunts from Halo CE.

Also, the main mode this mod was built around is Heroic while Legendary was meant to be a headache for anyone who wants to try. But regardless, this mod definitely shifts towards the more difficult side of Halo. If you are not a seasoned Halo veteran, this may be quite the challenge.

For more details on what's been added, visit my previous mod on NexusMods. (WARNING: there may be some spoilers for my mod in these details): https://www.nexusmods.com/halothemasterchiefcollection/mods/2355

If you would like to support me, here's a link to my Patreon:
https://www.patreon.com/ProfessorVannity
23 opmerkingen
Pin Poff 10 mrt om 19:51 
Pin Poff 2 mrt om 8:06 
Ah, and I think would be good replace the battle rifle without scope (red numbers) or spec ops DMR with this H5 variant:
https://www.nexusmods.com/halothemasterchiefcollection/mods/2414
Pin Poff 2 mrt om 7:40 
Things you must do in a future versión 5 to make your mod perfect:
1- Implement the texts (hold RB to swap for) and sounds (sfb file) for all Infinite Weapons, from the tags of RPA60 or mixing his tags with the Weaver tags. If you don't know how to do, ask for it to Mythic Jacqui on his discord channel: https://discord.com/invite/Gn3s8GRc
2- Implement the lock-on-target function to the rocket launcher: https://www.nexusmods.com/halothemasterchiefcollection/mods/2389
3- Make the first AA Wraith at the beginning of The Covenant not destroyable when you kill the pilot as you do with the second one before the first tower entrance. Or, give to the player a Rocket Hog/Gauss Hog in replacement of the Troop Hog
That's all. You improved a lot since the third version. Keep it up!
Xx_BigSpenda_xX 22 feb om 21:17 
ur mod is good, u just need to change the fact all weapons are horrible vs any decently high ranking enemy, like the bruit chiefs, u cant kill them AT ALL before they pop there invincibility, and any regular bruit or elite is taking legit 5-8 headshtos with a sniper. that shouldnt be in the game at all MAX 3 HS should be insta kill. everything is fire with ur mod other then the enemys being tanks, and the basic bruits from halo 2, take them out completely those guys r just completely busted like why do i have to back stab him 4 times to kill 1. on heroic i have to power weapon them or legit sick back and let everyone die while i just BR them in the head.
the armor looks good
Professor Vannity  [auteur] 16 feb om 18:21 
Updated mod and should work now.
cbarriosvicencio 15 feb om 15:59 
no sale
cbarriosvicencio 15 feb om 15:58 
no nada
zTOOzYOUNGz 14 feb om 18:32 
fuckkkk
ryanbailes06 14 feb om 18:09 
because of the update