Rail Route

Rail Route

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Megalomania
   
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File Size
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407.509 KB
11 Feb @ 6:17am
16 Feb @ 2:21am
9 Change Notes ( view )

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Megalomania

Description
There is a reason for the map name: 146 stations.

As there are plenty of possibilities, this map is basically a choose-your-own-adventure map where you can specialize in any of the train types:

Fast IC traffic is probably the best way to get some monies and green science points in the early mid-game as a route to sink is almost finished.
To grind some red science from freight traffic, you want to check out the harbor and the PetroChem industry district.
Once you can run urban transit, there are a bunch of smaller (S) stations in the main regio perfect for that.

Currently known bugs:

- if you find some, let me know
- you might want to check version updates notes for bugs already fixed since you downloaded/started the map
4 Comments
embix  [author] 15 Jun @ 12:57am 
Glad you like it.
cptnemo77 27 May @ 3:49am 
Wow, this is the best map ever, I'm enjoying it so much. Thanks for your work :)
embix  [author] 16 Feb @ 2:30am 
Thanks. That particular issue should already be fixed (see change notes 14 Feb @ 7:34pm), you may have to unsubscribe/subscribe to enforce loading a newer version of the map. Hoon slipped through (again) but that was fixed today.

Unfortunately, you have to start the map anew to see these change. If you don't want to, use the workaround mentioned (configure neighbor platforms departure sensor and copy to all neighbors).
cimolai67 16 Feb @ 2:09am 
The name of the Rodelamp station is too close to platform 1, if you insert a departur sensor you cannot click on it to set the itineraries, without opening the station platform display box, you could check again in all the stations on the map that there are no others with the same problem, sorry for my English but it is not my native language.