tModLoader

tModLoader

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Better Caves
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Mod Side: Both
tModLoader Version: 1.4.4
Language: English, Chinese
Bestandsgrootte
Geplaatst op
Bijgewerkt op
184.909 KB
10 feb om 18:12
16 jun om 16:03
10 wijzigingsnotities (weergeven)

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Better Caves

Omschrijving
This mod aims to improve the early game mining experience by adding new undeground features, and making caves more open
Hopefully it brings back the thrill of exploring caves, and somewhat easier access to loot :)

~ Features ~
3 New cave formations :
- Chasm (Straight drop with jagged edges that can be used to climb up and down)
- Rift (Diagonal "diamond-shaped" cave covering a large area)
- Chamber (Somewhat rare, can be used to build underground villages, farms, ...)

3 New traps :
- Pressure Traps (pushes the player/enemies upwards when activated, can be hammered to change its direction. Spawns commonly in caves with heigh ceilings)
- Gravity Traps (swaps nearby players gravity until they hit a ceiling or find a way to stop. Spawns rarely near or in the underworld)
- Shimmer Traps (shimmers the player through the ground. Spawns where the player will be shimmered through a lot of tiles, or above lava pools)

3 New accessories inspired by Risk of Rain 2 Items, found in Granite, Marble and Mushroom biome chests

Platforms spawn naturally in caves too

Cave and traps spawnrate can be tweaked in the config
Every feature of the mod can be individually disabled
There is a config option if you like traps *too much*

THE MOD SHOULD BE COMPATIBLE WITH ANYTHING, I heavily recommend using it alongside my Orchid Mineshaft mod.
Should you find any incompatibilities, please let me know!

If you would like to contribute with a mod icon, please contact me on discord (verveine) :)

Thanks to Chevalier for providing Chinese Localization to the mod!

Origineel geplaatst door Compatibility??:
Yes, the mod should be compatible with structures and generation features added by other mods.
Origineel geplaatst door Verveine:
Watch the video for more info on the mod and its content!
Origineel geplaatst door tModLoader:
Developed By Verveine
183 opmerkingen
Verveine  [auteur] 15 aug om 16:13 
@Milk. Technically it reduces the amount of ore in the world, because the new caves make it so there is slightly less solid tiles for ore to generate.
It will make cave resources easier and faster to find though, and the amount of resources "removed" by the additional space created by caves will be completely insignificant in a playthrough.

It also doesn't affect structures at all, why would it?
Milk. 15 aug om 15:10 
Does this reduce the amount of ores or structures in the world?
AquaFishRulz 7 aug om 10:31 
Don't be misinformed by T0chkan; Thorium works just fine with this mod. I bet Calamity might have some issues, but Thorium does work fine. Proceed.
Chokopie 3 aug om 9:49 
Pls update your mod that named "GitGudWO vanity helmet" to latest version :lunar2019piginablanket:
i am a piece of bread 26 jul om 1:56 
an error occurs with this mod whenever i try to generate a world with Exii's Armory installed alongside it

https://steamproxy.net/sharedfiles/filedetails/?id=2969502918
T0chkan 18 jul om 8:45 
i love big modpacks, so this must be incompatable with one of the below:

mod of redemption

calamity

thorium

spirit

the stars above

secrets of the shadows

or maybe it only breaks when its combined with a bunch of these mods idk
Verveine  [auteur] 17 jul om 9:16 
Which ones? The list of the 6 items in the mod is :
Shimmer Trap, Gravity Trap, Pressure Trap
Mushroom Ring, Marble Stiletto, Granite Emblem
ColdPizza 17 jul om 7:52 
there are some grammar errors on the item names, but it's ok
Verveine  [auteur] 14 jul om 10:04 
no.
Party 13 jul om 20:50 
Railgunner class.