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I know it will be harder to maintain later but i would love to get extended default trees and maybe 2-3 more without The End Times category which is op and some others.
- New abilities for units: Swordmaster, Chracian, Dragonprince, Averlorn sisters, Dragon, Chariots.
- Reduce some technologies effect. Balancing is very subjective. If play more than 100 turns, the snowball effect of technologies could alter game balance.
- New abilities for lords, heroes, archmage, loremaster
- Rename, format UI to make it nicer
- Fix some bugs
I do love expansive trees tho...
I haven't tried yet if it works in the original mod
Thank you in any case for your work
But i think some techs don't work properly yet. The "Naggarond - Seat of the Dark Tyrant" does not give +5 control, but only the -1, and the Technology "Karond Kar - Broke the Chains" does not require you do control Karond Kar, I think that is not intented.