Source Filmmaker

Source Filmmaker

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Mafia II DE - Vehicles
   
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Universe: Original IP
Model
Models: Vehicle
Tags: SFM
File Size
Posted
Updated
162.764 MB
5 Feb @ 3:55pm
22 Feb @ 10:23pm
4 Change Notes ( view )

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Mafia II DE - Vehicles

Description
Read the description before posting a comment!
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GMOD Version: https://steamproxy.net/sharedfiles/filedetails/?id=3154931377
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Source:
  • Mafia II: Definitive Edition
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This pack contains vehicle models from Mafia II: Definitive Edition.
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Patch Notes:
Patch Notes can be found in the Change Notes Section.
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Contents:
This pack contains the following vehicles.
  • Culver Empire + Police Special
  • Houston Wasp
  • Lassiter Series 69
  • Lassiter Series 75 Hollywood
  • Potomac Indian
  • Quicksilver Windsor + Taxi
  • Shubert 38 (Fordor, Taxi, Hearse, Panel Truck)
  • Shubert Series AB
  • Smith Custom 200 + Police Special
  • Smith Thunderbolt
  • Smith V8
  • Walter Coupe

Features:
  • Dirty, Snowy (available on certain vehicles), Burnt skingroups
  • Paintable
  • Vehicle parts bodygroups
  • Bonemergable vehicle parts for each vehicle.
  • Posable Doors, Hood, and Trunk
  • Deformable
  • Customizable License Plates

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FAQ:
Q: Can you port a model for me?
A: Sorry, I don't take requests.

Q: Can I modify these models?
A: You are allowed to modify these models in any way. However, please provide proper credits to me if you are modifying my ports.

Q: Can I port these models to other software like MMD?
A: You are more than welcome to do so as long as you provide credits to me for using my port. However, be aware that these models have been modified to work in Source Engine and are specifically meant to used in Source Engine only.
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Credits:
2K Czech - Original Models and Textures
Hanger 13 & D3T - Remastered Models and Textures
Yunpol - Modifications, Porting
Hypercoatix - Provided cubemaps.
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11 Comments
sneper |HM| 2 Jul @ 12:08am 
What's the filename for the models?
iz4ki tiago 2 Mar @ 10:25pm 
finally found. :steamhappy:
Aaron121610 11 Feb @ 11:47am 
ive been wanting these
Sanches 11 Feb @ 4:40am 
That's class!
dragom1r 9 Feb @ 9:13am 
Thank you a lot, you are my lifesaver
Mr Stranger Danger 7 Feb @ 3:01pm 
@Yunpol
Oh. Personally that's a rather odd design but oh well. Thank you for the response.
Hope you have a good day.
Yunpol  [author] 7 Feb @ 2:27pm 
@Mr Stranger Danger
That's how it suppose to look once you bonemerge it. You are suppose to pose the axle/brake bones.
Mr Stranger Danger 7 Feb @ 1:23pm 
@Yunpol
Thank you for the response.

I have done this, and they still look wrong. Every time I bonemerge them, it makes the cars look like they're chopped tops. This is also the same issue I found with the car props version in Gmod. They don't look right.
Yunpol  [author] 7 Feb @ 7:13am 
@Mr. Stranger Danger
You are supposed to bonemerge the wheels.

To bonemerge, drag the vehicle animationset onto the wheel animationset. Select the locked bones and apply the 'Zero' preset.
Mr Stranger Danger 7 Feb @ 2:10am 
I greatly appreciate you taking the time to publish this to the workshop publicly. However, my only gripe is the inability to attach the tires properly to the cars themselves. That is my only problem with this.