Barotrauma

Barotrauma

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Immersive Repairs - NT Cybernetics Compatibility Patch
   
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37.590 KB
3 Feb @ 5:27pm
3 Jul @ 12:00pm
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Immersive Repairs - NT Cybernetics Compatibility Patch

In 1 collection by _]|M|[_
Barotrauma Deathwish
57 items
Description
Compatibility Patch
Patches Immersive Repairs items to be compatible treatments for NT Cybernetics afflictions.

The following items from Immersive Repairs are affected:
- Welding Torch: Repair "Bent Metal"
- Welding Tool: Repair "Bent Metal"
- Multitool: Repair "Loose Screws"

Load Order:
- Immersive Repairs - NT Cybernetics Compatibility Patch
- Immersive Repairs
- NT Cybernetics
- Neurotrauma
18 Comments
guns  [author] 3 Jul @ 12:03pm 
@Alximik @Naskell Ross Fixed.
guns  [author] 2 Jul @ 2:10pm 
@_]|M|[_ Whenever you are going to update this do Timer.Wait on the entire items.lua to ensure patching.
_]|M|[_  [author] 26 May @ 11:05pm 
@Radical Larry: You don't need this patch then. Just place NT Cybernetics above Immersive Repairs instead and it applies it's overrides to the tools which is fine since you don't want the welding changes of Immersive Repairs. So no patch needed in that case.
Radical Larry 25 May @ 9:19pm 
this does not work with the vanilla welding tool patch, please fix!
Naskel Ross 6 May @ 8:12am 
Noticed a problem when there are many mods

[CL LUA ERROR] USERNAME C:/Users/USERNAME/AppData/Local/Daedalic Entertainment
GmbH/Barotrauma/Workshop Mods/Installed/3153498101/Lua/Scripts/items.lua:(1.0-29.3): attempt to index a nil value

I found her solution. In init.lua, I increased the delay of Timer.Wait in which NTCyb is checked and dofile is executed. Increasing the latency from 1 to 2 ms was enough for me
Alximik 15 Mar @ 12:15am 
@_]|M|[_: Ok, I may have understood why you don't see this error, I use DedicatedServer.exe and lua for it (since for DedicatedServer you need to install luacsforbarotrauma_patch_windows_server.zip because installing through the game on Dedicated does not work and most likely this error appears only on the Dedicated console with lua embedded)
_]|M|[_  [author] 14 Mar @ 3:24pm 
@Alximik: I don't install it manually, I just subscribe to the lua mod and run the command for client side lua in the server lobby. I currently can't check on lua because I switched to Barotrauma Unstable for DynamicEuropa development so I'd have to reinstall it which would then of course be the latest version.
Also note that I'm not experienced with lua and the code that's making trouble was written by Mannatu I believe which executes code written by Evil Factory and "fixed" by a friend of a friend by simply adding a 1 second delay before Evil Factory's function loads in as the error apparently occurs from it loading too fast.
Alximik 14 Mar @ 12:53pm 
And also what is your LuaCS revision? (my a159c41)
Alximik 14 Mar @ 12:46pm 
Did you install
"luacsforbarotrauma_patch_windows_client.zip "
and
"luacsforbarotrauma_patch_windows_server.zip " ?
_]|M|[_  [author] 14 Mar @ 10:11am 
@Alximik: Yeah that would be the correct location to remove it from. I honestly have no idea why it would still cause it for you. It seems to work perfectly fine on my end. I tested with the following mods in this load order:

- lua for barotrauma
- Immersive Sonar UI - A Real Sonar Add-On
- Real Sonar
- Immersive Repairs - NT Cybernetics Compatibility Patch
- Immersive Repairs
- NT Cybernetics
- Neurotrauma