Don't Starve Together

Don't Starve Together

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明日方舟同人mod 阿 Aak
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21.440 MB
3 Feb @ 4:18am
1 Aug @ 8:21am
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明日方舟同人mod 阿 Aak

Description
阿 Aak 2.0



阿的mod介绍页施工完毕:
https://docs.qq.com/doc/p/aeb736a138b4a260d870815f9d0aaabdd363fe76
If you find something different or incorrect, please point it out. Thank you!
如果很不幸发现了bug,可以加群反馈,群号:901641844
或者在mod下评论,我会看到的!

—————————————————————————————————————————————————
写在前面:
本mod禁止未授权上传WG,禁止二改。感谢配合!

The mod production list is as follows:
By The big big big fish
Code: Summer❤
Artist: An artist who wishes to remain anonymous
Special thanks: Kazehaya
—————————————————————————————————————————————————

Hungry:175
San:150
Health:240——Neurotic value:100

Born with a mixed fruit medical box, mixed drug injection gun, basic medicine: explosive agent:α,β,γ
!!!!! all explosives can be picked up with the right mouse button and used on themselves!!!!!!

Race:Felinae
Hate dampness, double the loss of san when damp

The duration of the state of confusion is halved, and the duration of the state of falling to the ground after being hypnotized is doubled.


Trait # 1: Neuroticism
HP is replaced with a special value:Neurotic value.

100 points in total, losing 24 points every 8 minutes

This effect can lead to death, but can be treated.

Proficient in medicine but disgusted with it, using medication to treat oneself/being treated will reduce 10 san

Such as therapeutic ointments, honey ointments, spider glands, and plow grass ointments

Halve the amount of blood returned from ingredients and cooking

Neuroticism value higher than 90% , obtain 1 San every 2 seconds for recovery

Neuroticism value higher than 80% , speed up collection of various materials by 50%

Neurosis value below 30% , reduce the movement speed to 0.85


Trait 2: Lungmen Famous Black Doctor
After healing/using skills for teammates, randomly grant them one of the following effects:
  1. san+50

  2. Extra HP+50

  3. Emptying hungry and generating 2 stools with satiety

  4. Obtain a Confusion buff for 5 seconds

  5. Fall to sleep directly

Trait 3: Mixed Medicine Shooting
When using a mixed drug injection gun, if there is ammunition

Each successful attack will randomly trigger one of the following effects: (probability evenly distributed, all at 25%)

  1. The attack power has been increased to 1.5 times this time

  2. Reply to your own neuroticism score of 8 points

  3. Stun the target (unable to attack or move) for 1.2 seconds

  4. There is a chance that all of the above effects can be triggered

  5. Nothing happened

Attacking buildings and boxing bags does not trigger any effects

Injecting teammates will leave the last bit of health, which can be configured on the module interface

The default is not enabled, so there will be no last drop of blood left

 (Author's description: It is strongly recommended not to turn it on) 


Trait 4: Drug diffusion

25% increase in treatment effectiveness

After successfully using the potion on teammates, aak will receive the same buff


Technology
Trait 5: Genius Doctor

Can produce life props without technology


Linkage content::
植物人全面重做
棱镜
海洋传说
Popular Discussions View All (4)
0
3 Feb @ 5:08am
其余非药剂产物 与 道具
The big big big fish
0
3 Feb @ 4:59am
什锦果味医用箱 与 混合药物注射药剂
The big big big fish
0
3 Feb @ 4:52am
阿的药剂,此面向敌
The big big big fish
41 Comments
The big big big fish  [author] 23 Jul @ 5:50am 
@楼下 @Marion Wheeler 你们两个应该是一样的情况,因为我们这边无法测试出报错,所以请加一下好友吧
Marion Wheeler 23 Jul @ 2:53am 
开这个mod进不去云服,开不开mod skin都进不去游戏,进选人界面就秒退
楼下 21 Jul @ 8:19am 
云服加了阿客户端还是闪退啊
The big big big fish  [author] 10 May @ 6:37am 
@󰀍ardbert󰀍 好的好的,问题定位,正在修了
󰀍ardbert󰀍 10 May @ 5:36am 
更新后能启动服务器,但是很奇怪,如果把设置里开启了modded skin选项打开(开了相应的mod),就没法正常启动,而关闭该选项则能正常启动,但是本地能正常进入游戏,云服会导致客户端闪退
󰀍ardbert󰀍 10 May @ 5:35am 
[00:05:55]: error calling LoadPrefabFile in mod workshop-3152985612 (阿 AAK):
[string "local MS_MODNAME = 'workshop-2812783478';lo..."]:572: MODDED SKINS ERROR:
There was a problem registering "aka_injector_mf"!
Modded Skins WILL NOT allow official skins to be added to its systems!
LUA ERROR stack traceback:
=[C] in function 'assert'
local MS_MODNAME = 'workshop-2812783478';(此处省略local a-z = {})
local _env = ModManager:GetMod(MS_MODNAME)require("misc_items")require("emoji_items")require("clothing")require("scheduler")local MODDEDSKINS_VIGNETTE_ASSETS = {}
local CHECK = true
local MODDEDSKINSLOADED = false
BASE_BUILD_OVERRIDES = {}
MS_API_WARNING_MESSAGE = {
"MODDED SKINS WARNING:\n\t",
"You are creating skins for official entities. This is permitted for local mods to make testing easier\n\t",
"If you have not yet been curated however, please contact Hornet. Otherwise your mod WILL crash as a workshop release"
}
The big big big fish  [author] 10 May @ 4:19am 
2.1更新
修复了某些情况下因皮肤代码重置而导致的与modded skin mod的崩溃
如果有其他情况在mod配置界面还可以改
The big big big fish  [author] 9 May @ 8:49am 
@󰀍ardbert󰀍 我这边会看一下的,尽量在这两天修复吧
󰀍ardbert󰀍 9 May @ 8:31am 
因为服务器其他mod需要modded skin(不妥协樱花林,蒸汽风格皮肤),所以希望能兼容一下,而且modded skin有原版角色眼镜的皮肤,这也是我不想关的原因之一
The big big big fish  [author] 9 May @ 8:25am 
@言枫 不会,阿现在整体的机制和玩法其实已经比较完整了,暂时不需要技能树来做一些拓展啥的,当然如果你有一些好的想法和建议也可以和我说。