Stranded: Alien Dawn

Stranded: Alien Dawn

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Water
   
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4.231 MB
3 Feb @ 12:08am
9 Apr @ 1:14am
12 Change Notes ( view )

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Water

In 1 collection by lukeh_ro
Stranded: Alien Dawn - Water & Hygiene
7 items
Description
Adds water for drinking and needed in some recipes (i.e. soups) and, as I plan to, for washing.

Initially a hand pump can be built and afterwards, when constructions become available, you could build sinks inside.

Water will be used in my other mods like Hygiene and Toilets so with their next update this mod will become a mandatory requirement for those, if you use them already please subscribe to this one already for a smooth transition.
Note that some buildings and techs from those will appear twice until I update those mods too.
Also, I would recommend demolishing the "Manual Water Pumps" from the hygiene mod as that would be removed and replaced with the Hand pump from this one.
Sorry for the inconvenience.

Note for modders:
If you want your recipes to use water or your buildings to produce water if and only if this mod is enabled, add the following snippet to a script in your mod (either of the lines inside of the "if", multiple times if needed, replacing the "RecipeId" and "BuildingId" with the ones from your mod)...
function OnMsg:ModsReloaded()
if table.find(ModsLoaded, "id", "LH_Water") then
AddWaterToRecipe("RecipeId") -- will add one unit of water for each unit of output
AddWaterToRecipe("RecipeId", 2 * const.ResourceScale) -- custom amount, 2 in this example
AppendClass.BuildingId = { __parents = {"WaterSourceComponent"} } -- for buildings
end
end

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56 Comments
nomed74 25 Apr @ 11:45pm 
sooo
how its going ? is it fully cooked now or should i wait to enjoy the full experience from it?

thx for the mod btw
LeaversGoToHell 22 Apr @ 10:30am 
can you use lakes as water source ?
EnigmaSeven 19 Apr @ 2:01am 
About TIME!!.. Thanks:lovebs:
Cepete 17 Apr @ 3:47pm 
thanks for this mod!
lukeh_ro  [author] 9 Apr @ 11:26am 
I plan to make a drinking mod at some point that would add a new need. Water and other drinks would be split from relaxation and eating benefits. Would probably add more drinks too like fruit juice...
windfeather99 9 Apr @ 9:31am 
It is great and many thanks! I am trying if any other issues and so far no problem!
And I consider you remove the "relax increase" when they drink water, right?
lukeh_ro  [author] 9 Apr @ 1:15am 
Found the problem indeed regarding eating only at 5%, should be fixed now.
windfeather99 7 Apr @ 8:51pm 
The Korea Player also has such issue and his reply (translate to English) is
"I always use it with a grateful heart for providing good mods. While playing a new game, I subscribed to a water-related mod and discovered that people don't eat until they are below 5% satiety. As a result of testing by canceling all the subscribed modes one by one, the mode returned to normal after canceling the mode. There is the same report below... I'm telling you because I think you should know."
Your mod is good but I consider it can not be use for most of the players now.
Easy to test on 10 min trying! 1) Save a game w/o any mods, 2) Exit and turn on the water/hygiene mods, 3) reload the game to play.... you will find "don't eat until <5%"
I don't know how to send a log to you!
lukeh_ro  [author] 7 Apr @ 12:24pm 
@wind, I'm trying my best but without logs or to reproduce it myself I can't do much. As you may have noticed there was a comment saying my last update fixed some issues.
lukeh_ro  [author] 7 Apr @ 10:20am 
Manual water pumps don't actually require pipes. The thing is that I would need to make a model for the well and decided I would only use made by me... but I'm getting better at it so maybe at some point but too many other ideas too