Arma 3
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Ad Hominem [Aegis] - [SP]
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: Malden 2035
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
1.626 MB
29 Jan @ 11:47am
24 Apr @ 5:34am
10 Change Notes ( view )
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Ad Hominem [Aegis] - [SP]

In 1 collection by Chris P. Bacon
Chris P's Scenario Collection
13 items
Description
DO NOT USE AI ALTERING MODS SUCH AS LAMBS OR VCOM OR SUCH AS IT WOULD CAUSE UNINTENTED AI BEHAVIOUR

"Year is 2040. Years after the events of the super malaria outbreak in Tanoa, favor towards the Canton Protocol Strategic Alliance diminished in the eye of the global public. Major CSAT powers such as Iran and China has reduced funding in all of their departement. Now nothing but just an ember from their former glory.

To avoid a major economic impact, CSAT has deducted that the best course of action is to invade Malden. This small island nation sits in a major international shipping route of Gibraltar strait. Controlling this territory would allow CSAT to manipulate cargo transit and shipping flow in the strait, where heavy taxes would be imposed in order to fund their rebuilding.

With the two partner nations now set their eyes on Malden, CSAT has authorized incursion into the island nation. While initial phases proved successful, the weakened CSAT forces are being pushed backed. Local Legionnaires responds with support from NATO are pushing back.

Not wanting to lose momentum, CSAT has deployed Viper operatives to open a new front west of Malden. "


Overview
Play as Corporal Huang Lee of a Transitional Viper team deployed to sabotage a defensive line in Malden.

Features
  • Play Singleplayer
  • Infantry Focused Engagements
  • 20 Minutes duration
  • Linear Story Scenario
  • Can be played with Compatibility Data if you don't have western sahara DLC

Author's notes
Hey everyone, today i give Aegis the same singleplayer love as the previous scenarios.

As always, AI Team Leader and his team are invulnerable so they keep moving even if they're sustaining heavy fire. This ensures the scenario flow doesn't get slowed down or interrupted by injured team mates since they're the ones leading the player.

Hope you all enjoy :)

Credits
Aegis Dev Team
Popular Discussions View All (1)
4
30 Jan @ 12:06am
PINNED: Bugs report and feedback
Chris P. Bacon
12 Comments
Komodo 22 Mar @ 2:25pm 
nice mission
[9RT]V®M®F® 13 Mar @ 8:14am 
:steamthumbsup:
SugarJuicex 6 Feb @ 8:19am 
this is fun! short and sweet, really enjoyed it, makes me want for more
Liberty_Valance 5 Feb @ 10:31am 
too bad
Chris P. Bacon  [author] 5 Feb @ 9:04am 
*Aegis and Atlas
Chris P. Bacon  [author] 5 Feb @ 9:04am 
The mod "Aegis" requires Western Sahara
Liberty_Valance 5 Feb @ 8:49am 
why western Sahara on Altis
bt 3 Feb @ 5:46pm 
:steamthumbsup:
Chris P. Bacon  [author] 3 Feb @ 8:47am 
@bt

Debrief sentence has been adjusted. Thanks for the feedback :)
bt 3 Feb @ 1:15am 
Good mission overall. Only complaint is that in the debrief, your're congratulated for completing the mission but then immediately told it wasn't enough and CSAT got their asses kicked anyways. Pretty anticlimactic if you ask me. I just wouldn't mention it at all, its a bit of a buzzkill after an otherwise pretty fun mission