Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

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Surviving in Seattle - SR3
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54.446 MB
2024년 1월 27일 오후 3시 21분
2024년 10월 5일 오전 10시 37분
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Surviving in Seattle - SR3

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ALPHA VERSION of this mod. This was a home game I ran for my family and freinds, with some twists to translate the TTRPG experience to a digital one.

Make the character you want to play; many play styles and all archetypes *SHOULD* be supported.

This experience is from the perspective of a GM and player... I hope you enjoy!
인기 토론 모두 보기(2)
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2024년 6월 17일 오후 8시 39분
Wall O' Text [Spoilers]
Val
4
2024년 6월 21일 오전 8시 13분
A few of my points, with some spoilers.
Korv
댓글 46
XcessiveNinja17 2024년 10월 7일 오후 8시 47분 
unfortunately, i still get the issue even when continuing from an earlier save.

so, i made a lot of save games to hopefully debug the issue: https://drive.google.com/file/d/1k2QDZDxETJht5mxoUOS48CqsH6N6yRx3/view?usp=sharing

oldest file = before entering the area
second file = before the optional objective
third file = after the optional objective should have finished
fourth file = autosave
IceKnight069  [작성자] 2024년 10월 6일 오후 4시 12분 
@Zmeck thank you for the feedback!! I used Dragon fall for the music. And the work on this almost predates HongKong. I understand where you are coming from... the HK engine had a lot of neat things. It is frustrating on my end that the tunes didn't make it over to HK and the work-arounds are hard to work with.
IceKnight069  [작성자] 2024년 10월 6일 오후 4시 09분 
@XcessiveNinja17 even after my upload huh? Very interesting. Did the earlier save work out?
Zmeck 2024년 10월 5일 오후 6시 43분 
My only wish would be that you had made it on Hong Kong, as I enjoy the mechanics there more.
Zmeck 2024년 10월 5일 오후 6시 41분 
Very well written module. I am really enjoying the content thus far. I hope you have time to finish this! I haven't had any bugs up to the point where the module is updated to. A few typos but nothing major to mention. I am very very impressed with your story. Keep up the great work!
XcessiveNinja17 2024년 10월 5일 오후 6시 00분 
level restart didn't work, i decided to load an earlier save which i luckily had one of.
IceKnight069  [작성자] 2024년 10월 5일 오전 10시 47분 
Version 1.19 is now available! I *THINK* a couple of outstanding issues have been resolved. Since this is my 5th pass at them, we will see :)

A particular "escort mission" should now end properly. The same spaced out Mr. Johnson now has another random run available. Some patrolling NPCs behave better.

Note: The game may hang up when exiting SOME matrix sessions using the "emergency jack out" command -- I advise to use a graceful log out to avoid this (or being dumped, that appears to work without issue, too). This is a known issue I am trying to sus out. Also, some NPC patrols in the random missions still bug out. A fix for those instances should be in a future update.

Thanks for playing and happy gaming!!
IceKnight069  [작성자] 2024년 10월 1일 오후 11시 09분 
Non-SR things have made me a liar of sorts. I will be releasing a new update, but have decided to roll out a new random mission for the far out Mr. Johnson. The update mentioned a few days ago never happened. Sorry for the delay; I did plan on sending one out, then. Thanks again for playing!
XcessiveNinja17 2024년 9월 29일 오후 11시 04분 
if you're able to finish the mission on my savegame: https://drive.google.com/file/d/1DHEbqCprRY4FhKXkRp-8y1jcPqGIU1jl/view?usp=sharing

then that would probably confirm it. or you might be able to at least dig through the variables.
IceKnight069  [작성자] 2024년 9월 29일 오후 5시 46분 
@XcessiveNinja17 I tried again to replicate the issue. This time doing the opposite of the spoiler tags. The wrap up sequence for that mission worked again. At this point I may have a good version that was never pushed out. I will be uploading a new version tonight in the event that is the case.

Again thank you for the feedback and kind words. Happy to know the world feels good :)