Total War: WARHAMMER III

Total War: WARHAMMER III

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Dead's Kislev Unit Pack + Dismemberment Overhaul submod
   
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Tags: mod
File Size
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154.799 KB
23 Jan @ 2:37pm
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Dead's Kislev Unit Pack + Dismemberment Overhaul submod

In 2 collections by TO
Dismemberment Overhaul compatibility patches by TO
8 items
Warhammer 3 Vanilla+ Overhaul (Multiplayer Compatible) [ALPHA]
105 items
Description
A compatibility patch for Dead's Kislev Unit pack and Dismemberment Overhaul.

Place above the unit pack and Dismemberment Overhaul in your load order. If you use a mod manager like prop joe's (highly recommended), the load order should be taken care of automatically.

Thanks to both authors for their mods!

Check out my other Dismemberment Overhaul patches in the collection above (more on the way)

7 Comments
Solaire 26 Jan @ 3:13pm 
Considering its for multiplayer battles. As in not campaign. Yeah from my experience, the mod list started up fine and I was able to run matches. All I was saying to the mod creator is that he can use my mod list as a frame of reference for stuff that could get dismemberment overhaul submods. My biggest collection would be Warhammer Improved which has 746 mods. It starts up fine but as of now there's an endturn crash with certain factions such as Chaos. Might be due to the caravans or some other thing.
sigmars_disciple 24 Jan @ 5:01pm 
Oh, and @TO: Do as you please and it's never bad to be extra polite, but as long as you're just creating a patch for smth to work with smth else I'm pretty sure 95% of all modders will say that it's absolutely fair game to take the original mod's cover artwork and name, as long as it links/lists required items correctly.... Another point is the impression that your uploads make at first glance and I'd say "pretty pro" in your case. ;) Just sayin' because some ppl will be notoriously hard to get a reply from, but it just means they're badly organised, not that they don't appreciate what you're doing. <3
sigmars_disciple 24 Jan @ 5:00pm 
@Solaire - also checked out this gigantic list.... It's cool, but you're not trying to say that these 600 mods work with the latest patch that dropped yesterday, or do you?

Overall, the damage to mods and long modlist seems relatively low this time, or what do you guys think? What broke? I haven't specifically found any mods that need an update, but every 250+ modlist I have is crashing. One with around 100 works fine so far.

@Solaire: Whether the list is ready for the next update or not, could you share the copy&paste code for WH3MM Import via "Discussions" tab? Also, what's the longest list you ever had successfully running, my man? I think it's 750 for me. My PC's a potato though, so "running" is kinda an overstatement.
sigmars_disciple 24 Jan @ 4:46pm 
Nice linkage here, too! :) <3
Solaire 24 Jan @ 3:03pm 
Yeah merging mods would be great. Probably related stuff like the Expanded Roster collection. If all you ever make then hopefully it won't be reliant on the mods they are for since obviously despite my gargantuan collection. It's not like people subscribe to every unit mod and have their preferences.
TO  [author] 24 Jan @ 12:21pm 
@Solaire great list! Definitely will come in handy, there's tons of mods there I wasn't aware of.

I have done a dismemberment patch for most of the Expanded Roster series at this point just need to get permission from the author, create the image and upload them but I'm also playing the game/ testing mods.

All these individual submods are making the load order very long though so I think I might also merge some of them where it makes sense and upload that seperately.

And it definitely needs to be in the base game especially because CA STILL charges for the blood pack.
Solaire 24 Jan @ 11:42am 
https://steamproxy.net/sharedfiles/filedetails/?id=3069173670

If you are curious. This collection contains all the various unit, hero, lord, mount mods and reskins I use. Many are popular others are more under the bridge. You're free to take your pick from the litter on what you want to make sub mods for. Your work is very appreciated. This Dismemberment Overhaul needs to be implemented in the base game.